Fields of the Dead
The expanse known as the Fields of the Dead has been the battleground for myriad wars and skirmishes over the centuries. It is said that the hills that dot the countryside here all hold the dead, and there is some measure of truth to that—many of the hillocks are indeed barrows, raised to house the fallen dead of one faction or nation on either side of a war. I have seen more than one such barrow, either broken open from the outside by those seeking lost treasures, or somehow broken from within.
The Fields of the Dead is a vast, rolling plain of windswept grasses that seems to go on to the horizon in every direction. Regular travelers through the area speak of the "whispers of the dead," the popular term for the sound that results when a breeze rustles the grass. The wind almost always blows here, and it isn't uncommon to smell salt in the air even dozens of leagues inland.
Though this land is uncivilized, it isn't barren. Even if many monsters hide in the tall grass or build burrows in the sides of the hills, the fields represent an opportunity for shepherds and free folk to claim a plot that no one else has yet occupied. Small, stout farmhouses and even a few walled enclosures that contain several such dwellings can occasionally be found a short distance away from the roads and rivers that run through or near the Fields.
The folk of this land are kind but wary, usually willing to share their wells or cisterns, and part with the goods they store away in return for goods in trade. I have met a few who show greater hospitality, letting strangers make camp within the shelter of the low stone walls that surround their steadings. They are a good and honest people, by and large.
Away from the vicinity of these settlements, there are threats aplenty. Small bands of nomadic humanoids traverse these grasslands, as do monsters from out of the Wood of Sharp Teeth to the south, the Trollclaws to the north, or the serpent kingdom of Najara to the east. Occasionally, one of the barrows bulges and vomits forth undead, wakened by some instinct known only to them, or a patch of terrain buckles and collapses in on itself, revealing a sinkhole to warrens beneath.