Artificer (Battle Smith) Lvl. 6

Class & Level:

Failed Merchant

Background:

Buck

Player:

Warforged

Race:

Lawful Neutral

Alignment:

5600

XP:

Strength

2

15

Dexterity

1

12

Constitution

2

14

Intelligence

4

18

Wisdom

-1

8

Charisma

1

12

2
Strength Save
1
Dexterity Save
5
Constitution Save
7
Intelligence Save
-1
Wisdom Save
1
Charisma Save

Saving Throws

1
Acrobatics
-1
Animal Handling
7
Arcana
2
Athletics
1
Deception
7
History
-1
Insight
1
Intimidation
7
Investigation
-1
Medicine
4
Nature
2
Perception
1
Performance
4
Persuasion
4
Religion
1
Sleight of Hand
1
Stealth
-1
Survival

Skills

Armour Class

18

Initiative

1

Speed

30 ft.

Current hit points

56 / 56

temporary hit points

0

hit dice

Total: 6d8

6d8

death saves

Successes:
Failures:

attack

bonus

dmg / type

Dagger

4

1d6

Attacks

Fire Bolt
Mending
Heroism
Shield
Detect Magic
Disguise Self
Identify
Tasha's Caustic Brew
Branding Smite
Warding Bond
Enlarge/Reduce
Heat Metal

Spellcasting

Languages
Constructed Resilience
Sentry's Rest
Integrated Protection
Specialized Design
War Caster
Supply Chain
Magical Tinkering
Firearm Proficiency
Spellcasting
Infuse Item
Battle Smith
Steel Defender
Tool Proficiency
Battle Smith Spells
Battle Ready
The Right Tool For The Job
Enhanced Defense
Enhanced Weapon
Replicate Magic Item
Repeating Shot
Extra Attack

Features