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The shirk is said to be like a man, but with skin like that of an eel and the heart of a spider. They prey on the weak and unsuspecting, but have no stomach for a fight! 

Lore Available (Entity Note)

Hit Loc # Armor Hit Boxes Shocked Status 
Head 10   ▢▢▢▢ Unconscious
Chest 7-9   ▢▢▢▢ ▢▢▢▢ Body Stat to 1d
L Arm 5-6   ▢▢▢▢ Numb
R Arm 3-4   ▢▢▢▢ Numb
L Leg 2   ▢▢▢▢ Half Speed
R Leg 1   ▢▢▢▢ 1 y/turn if both

Beastly Leap: Leaps several times its body length, up to a maximum of 12 yards. Never takes falling damage unless legs are broken.

Blood Toxin: Any successful bite attack leaves a venom with Potency 6. Its major effect is to cause 1 Shock to the afflicted area each minute for 6 minutes*, which does not heal for a week. Its minor effect is that the limb is knocked out for the next 6 minutes. 

*Up to full Shock damage. Does not roll over into K.

Skills

Bite 5d, wS+1K

Claw 6d, wK

Swim 7+1HD

Run 4d

Stealth/Disguise: GM rolls ahead on behalf of players for meta reasons. Difficulty 4: Something is weird about them. 6: Not human.

Tactics

Will not attack a group, unless it is asleep. It prefers easy prey, slow swimmers unknowingly in its waters. During an attack if the feeder hasn’t gained the upper hand by the third round, it will attempt to flee.