Last pasted from sheet: 9/29
Acrobatics
Based on Jumping / Difficulty 3Flips, tricks, parkour, gymnastics, tumbling, etc.
Keywords: Athletics
Acting
Based on Charisma / Difficulty 1Making your body language say one thing while you are feeling another, for the purpose of performing or entertaining.
Keywords: Arts
Acting Quickly
Based on Agility / Difficulty 0Roll this to see if you can act more quickly than someone else. Used for turn orders in combat with more than two participants, and for seeing who gets the last slice of pizza!
Keywords: Combat
Air Magic
Based on Elemental Manipulation / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding air. Includes lightning.
Keywords: Magic
Animal Care
Based on Charisma / Difficulty 1Safely and comfortably feeding and containing an animals.
Keywords: Animal
Animal Glamour
Based on Glamour / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding animals.
Keywords: Magic, Animal
Animal Handling
Based on Animal Care / Difficulty 1Getting an animal to do the things it's trained to do.
Keywords: Animal
Animal Training
Based on Animal Handling / Difficulty 2Training an animal to do something new, or to pushing it to do something above and beyond its training.
Keywords: Animal
Archery
Based on Agility / Difficulty 4Using, maintaining, and firing bows and crossbows. When you succeed on your roll, the arrow is stuck in the target. When it's removed, it does 1 additional damage unless the person removing it makes a successful First Aid or Medicine check.
Keywords: Combat
Arts & Crafts
Based on Precise Tools / Difficulty 1Specialized. Ability to do a particular kind of art or a craft.
Keywords: Basic
Athletics
Based on Strength / Difficulty 1Covers many kinds of sports.
Keywords: Athletics
Balance
Based on Agility / Difficulty 1The ability to hold a difficult or precarious position without falling.
Keywords: Athletics
Biking
Based on Vehicles / Difficulty 0Operation of two-wheeled vehicles, powered or not. If you have at least some xp in this skill, then everyday biking doesn't require a roll, this is just for anything cool.
Keywords: Streetwise, Vehicle, Basic
Block
Based on Strength / Difficulty 0Using an object to stop something from coming at you. When you succceed on your roll, you absorb the energy of the blow, and gain a +1 to your next Defense roll.
Keywords: Combat
Boating
Based on Vehicles / Difficulty 1Operation of watercraft. If you have at least some xp in this skill, then everyday boating doesn't require a roll, this is just for anything cool.
Keywords: Streetwise, Vehicle, Survival
Bravery
Based on Will / Difficulty 1Facing your fears or acting despite them.
Keywords: Combat,
Brawling
Based on Strength / Difficulty 3Punches, kicks, elbows, haymakers, and cat fights. Effect: When you succeed on your roll, you may stun your opponent for their next action, sending them reeling.
Keywords: Combat
Camoflage
Based on Stealth / Difficulty 2Decorating yourself in order to hide while staying still.
Keywords: Survival
Climbing
Based on Strength / Difficulty 1Climbing with or without equipment. Proper equipment may give a bonus to this check.
Keywords: Survival
Cold Tolerance
Based on Pain Tolerance / Difficulty 1The ability to continue to function despite the cold.
Keywords: Survival
Colin Smells Werewolves
Based on Taste & Smell / Difficulty 2 / Not usable untrained!Colin's supernatural ability to smell others of his kind, from hsi Detect feature.
Keywords: Notice
Combine Divine Elements
Based on Divine Elements / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding combinations of the four elements. You must already have xp in the elements you wish to combine.
Keywords: Magic
Combine Elements
Based on Elemental Manipulation / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding combinations of the four elements. You must already have xp in the elements you wish to combine.
Keywords: Magic
Combine Glamoured Elements
Based on Glamour Elements / Difficulty 1 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding combinations of the four elements. You must already have xp in the elements you wish to combine.
Keywords: Magic
Command of Animals
Based on Command of Nature / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding animals.
Keywords: Magic, Animal
Command of Nature
Based on Perception / Difficulty 3 / Not usable untrained!Magic granted by connection with nature. Gateway skill, controlled by Perception.
Keywords: Magic, Gateway
Command of Plants
Based on Command of Nature / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding plants.
Keywords: Magic
Command of Weather
Based on Command of Nature / Difficulty 2 / Not usable untrained!Specialized. Manipulating forces of nature to control the weather.
Keywords: Magic
Command Undead
Based on Necromancy / Difficulty 3 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding undeads.
Keywords: Magic
Conducting
Based on Musical Ability / Difficulty 3Preparing musicians for concert and conducting the performance.
Keywords: Arts
Cooking
Based on Dexterity / Difficulty 0Preparing yummy foods!
Keywords: Basic
Create Illusion
Based on Illusion / Difficulty 2 / Not usable untrained!Specialized. Creating the appearance of something; there are light waves and sounds waves entering others eyes, so they see what you conjure no matter what, and interpret accordingly.
Keywords: Magic
Dancing
Based on Flexibility / Difficulty 2The technical art of dance. For social dance, you may use Flirting.
Keywords: Arts
Deception
Based on Acting / Difficulty 1Speaking and acting deceptively in a purposeful attempt to mislead.
Keywords: Social
Dependent Care
Based on Will / Difficulty 1Taking care of children, those with mental disabilities, the infirm, or the elderly.
Keywords: Medical
Detect Evil
Based on Perception / Difficulty 2 / Not usable untrained!On success, you can tell whether something of that nature is within ten feet of you, and its approximate direction. On a fail, you can't tell whether there is any of it nearby. Roleplay it as if you don't know how well you rolled. (Example: I don't sense it, but that doesn't necessarily mean there is none.)
Keywords: Notice
Detect False Accent
Based on Hearing / Difficulty 3The ability to analyze a person's accent upon hearing it, to see whether it is real or fake. If you lose the opposed roll, then "you cannot be sure." If you win the opposed roll, then either "it sounds fake" or "you cannot be sure." Players may request the a GM make their roll for them in secret if they wish to avoid tempting themselves with out-of-character knowledge.
Keywords: Notice, Streetwise, Social, Accent
Detect Lies
Based on Empathy / Difficulty 1The ability to figure out if someone is lying to you.
Keywords: Social
Detect Magic
Based on Understanding Magic / Difficulty 1 / Not usable untrained!Actively use this skill to see if you can sense magic in the area. You do not "passively" sense magic. Only someone with at least 1xp in a magic gateway skill can use Detect Magic.
Keywords: Magic
Disabling Traps
Based on Laying Traps / Difficulty 1Safely taking down or evading traps, potentially without tripping, breaking, or harming anything.
Keywords: Survival
Disguise
Based on Deception / Difficulty 1Creating a believable disguise, and also to changing your behavior and mannerisms enough to not be recognized.
Keywords: Streetwise
Divine Aid
Based on Divine Power / Difficulty 2 / Not usable untrained!Specialized. Any divine buffs.
Keywords: Magic
Divine Air
Based on Divine Elements / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding air. Includes lightning.
Keywords: Magic
Divine Beasts
Based on Divine Power / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding animals.
Keywords: Magic, Animal
Divine Conjuration
Based on Divine Power / Difficulty 2 / Not usable untrained!Specialized. Creation of physical objects.
Keywords: Magic
Divine Darkness
Based on Divine Conjuration / Difficulty 2 / Not usable untrained!Specialized. Conjuration of darkness.
Keywords: Magic
Divine Earth
Based on Divine Elements / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding earth.
Keywords: Magic
Divine Elements
Based on Divine Power / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding the four elements: fire, water, air, and earth.
Keywords: Magic
Divine Fire
Based on Divine Elements / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding fire.
Keywords: Magic
Divine Guidance
Based on Divine Power / Difficulty 3 / Not usable untrained!Specialized. Gaining information about the world around you or about others, granted by your divine patron.
Keywords: Magic
Divine Healing
Based on Divine Aid / Difficulty 2 / Not usable untrained!Specialized. Healing powers granted by the divine.
Keywords: Magic
Divine Light
Based on Divine Conjuration / Difficulty 2 / Not usable untrained!Specialized. Conjuration of light.
Keywords: Magic
Divine Movement
Based on Divine Aid / Difficulty 2 / Not usable untrained!Specialized. Moving yourself or others by divine will.
Keywords: Magic
Divine Power
Based on Perception / Difficulty 2 / Not usable untrained!Magic granted by divine beings. Gateway skill. Controlled by Perception.
Keywords: Magic, Gateway
Divine Sustenance
Based on Divine Aid / Difficulty 2 / Not usable untrained!Specialized. Creation or manipulation of food or drinks.
Keywords: Magic
Divine Water
Based on Divine Elements / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding water.
Keywords: Magic
Divine Weather
Based on Divine Power / Difficulty 3 / Not usable untrained!Specialized. Manipulating forces of nature to control the weather.
Keywords: Magic
DJ
Based on Musical Composition / Difficulty 1The art of flowing from one music track to another, or any other DJ performance needs.
Keywords: Arts
Dodge
Based on Agility / Difficulty 0Getting out of the way of something coming at you. When you succeed on your roll, you avoid your opponent's blow entirely, and do not suffer any Attack Skill Effects from this attack.
Keywords: Combat
Dream Glamour
Based on Enchantment Glamour / Difficulty 2 / Not usable untrained!Specialized. Manipulation of Dreams
Keywords: Magic
Dream Illusions
Based on Illusion / Difficulty 2 / Not usable untrained!Specialized. Manipulation of dreams.
Keywords: Magic
Dreaming
Based on Will / Difficulty 3Controling and remember dreams.
Keywords: Esoteric
Driving
Based on Vehicles / Difficulty 0Driving cars and other similar vehicles. If you have at least some xp in this skill, then everyday driving doesn't require a roll, this is just for anything cool.
Keywords: Streetwise, Vehicle. Basic
Earth Magic
Based on Elemental Manipulation / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding earth.
Keywords: Magic
Elemental Manipulation
Based on Intellect / Difficulty 2 / Not usable untrained!Controlling, conjuring, and/or finding the four elements: fire, water, air, and earth. Controlled by Intellect. Gateway skill.
Keywords: Magic, Gateway
Empathy
Based on Perception / Difficulty 1How well you "get" people, also reading and interpreting the body language of others as presented. Unless you have the "Empath" feature, you can't get any information beyond what you can get from simply observing the person; this is not a supernatural skill.
Keywords: Social
Enchantment Glamour
Based on Glamour / Difficulty 2 / Not usable untrained!Specialized. Enchanting the minds of mortals.
Keywords: Magic
Endurance
Based on Health / Difficulty 0The ability to keep going when you're getting tired.
Keywords: Survival
Erotic Arts
Based on Flirting / Difficulty 2Advanced bedroom techniques.
Keywords: Sexytime
Escape
Based on Flexibility / Difficulty 3Getting out of restraints or escaping from someone holding onto you.
Keywords: Combat
Faerie Food
Based on Glamoured Conjuration / Difficulty 2 / Not usable untrained!Specialized. Creation or manipulation of food or drinks.
Keywords: Magic
Faerie Glade
Based on Glamoured Conjuration / Difficulty 3 / Not usable untrained!Specialized. Creation and command of a pocket dimension called a Faerie Glade. Pureblood Fae only.
Keywords: Magic
Fire Magic
Based on Elemental Manipulation / Difficulty 2 / Not usable untrained!Controlling, conjuring, and/or finding fire.
Keywords: Magic
First Aid
Based on Intellect / Difficulty 1Stopping bleeding, patching people up, applying splints, etc. A person can only receive First Aid once per scene, and only if you have the right sorts of tools and supplies to help with the types of injuries they have recieved. If you succeed on a First Aid check to help an injured person, choose one: 1) Give the target +2 to their next Pain Tolerance roll. 2) Give the target +2 to their Health roll to avoid gaining a bad feature from a Mortal Wound. 3) Give the target +2 to their next Health roll to stabilize.
Keywords: Medical
Flexibility
Based on Agility / Difficulty 1Bending, stretching, or holding flexible positions. Also includes yoga.
Keywords: Athletics, Combat
Flight
Based on Acrobatics / Difficulty 2Maneuverability in the air. You can't hover unless your skill is 15+.
Keywords: Inhuman
Flirting
Based on Charisma / Difficulty 1The ability to attract a certain kind of attention by speaking or acting playfully or suggestively.
Keywords: Social
Focus
Based on Will / Difficulty 1Focusing your mind on something and blocking out other things.
Keywords: Basic
Gambling
Based on Acting / Difficulty 1Understanding of gambling games in order to find the best strategies to win.
Keywords: Streetwise
Gesture
Based on Empathy / Difficulty 0This is the ability to communicate through improvised hand signals. A successful skill roll will let you convey one simple idea to another person, or understand one simple idea he is attempting to get across to you. Gesture is not suited to complex communication, however. Add +1 when you have known the person for a long time and have good rapport with them. If, between the person trying to convey something and the person trying to understand, they have at least 3 Leverage on each other, add +1.
Keywords: Social
Glamour
Based on Charisma / Difficulty 2 / Not usable untrained!Faerie magic. Controlled by Charisma. Gateway skill.
Keywords: Magic, Gateaway
Glamour Air
Based on Glamour Elements / Difficulty 1 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding air. Includes lightning.
Keywords: Magic
Glamour Earth
Based on Glamour Elements / Difficulty 1 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding earth.
Keywords: Magic
Glamour Elements
Based on Glamour / Difficulty 1 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding the four elements: fire, water, air, and earth.
Keywords: Magic
Glamour Fire
Based on Glamour Elements / Difficulty 1 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding fire.
Keywords: Magic
Glamour Light and Dark
Based on Glamour / Difficulty 2 / Not usable untrained!Specialized. Manipulating light levels.
Keywords: Magic
Glamour Water
Based on Glamour Elements / Difficulty 1 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding water.
Keywords: Magic
Glamoured Conjuration
Based on Glamour / Difficulty 2 / Not usable untrained!Specialized. Creation of physical objects.
Keywords: Magic
Glamoured Shapeshifting
Based on Glamour / Difficulty 2 / Not usable untrained!Specialized. Manipulation of your form or someone else's, whether partial or complete.
Keywords: Magic
Grappling
Based on Brawling / Difficulty 2Grabbing and holding an unwilling target. To grapple a foe, make an opposed roll versus their defense of choice. When you succeed on your roll, you get +1 to maintain the grapple. The target can use their action to roll Escape, Brawling, or Grappling to attempt to break free.
Keywords: Combat
Hearing
Based on Perception / Difficulty 0Noticing something based on sounds.
Keywords: Notice
Heat Tolerance
Based on Pain Tolerance / Difficulty 1The ability to continue to function despite the heat.
Keywords: Survival
Heavy Weapons
Based on Strength / Difficulty 3Fighting with heavy weapons that take great strength to weild. Effect: When you succeed on your roll, you strike a crushing blow, dealing an additional injury.
Keywords: Combat
Humanities
Based on Studies / Difficulty 1 / Not usable untrained!Academic Field. Specialized. Knowledge, experience, and practical applications of a chosen field. Includes knowing ways of thinking that are unique to that field, how to find resources relating to it, and knowing the history of it.
Keywords: Academics
Illusion
Based on Charisma / Difficulty 3 / Not usable untrained!Specialized. Manipulating what people percieve. Controlled by Charisma. Gateway skill.
Keywords: Magic
Illusion Glamour
Based on Glamour / Difficulty 2 / Not usable untrained!Specialized. Creating the appearance of something; there are light waves and sounds waves entering others eyes, so they see what you conjure no matter what, and interpret accordingly.
Keywords: Magic
Illusory Light and Dark
Based on Illusion / Difficulty 2 / Not usable untrained!Specialized. Manipulating light levels.
Keywords: Magic
Insomnia Tolerance
Based on Will / Difficulty 1Functioning on little or no sleep.
Keywords: Basic
Intimidation
Based on Leadership / Difficulty 1Appearing formidable in a social or physical sense in order to influence others.
Keywords: Social
Jiu Jiutsu
Based on Martial Arts / Difficulty 1 / Not usable untrained!A type of Martial Arts. When you succeed on your roll, you take your foe to the ground, and gain a +1 bonus to your next attack roll.
Keywords: Combat
Jumping
Based on Agility / Difficulty 0Jumping far or high.
Keywords: Athletics
Karate
Based on Martial Arts / Difficulty 1 / Not usable untrained!A type of Martial Arts. When you succeed on your roll, you take a wide stance, and gain a +1 bonus to your next defense roll.
Keywords: Combat
Keep Calm
Based on Self Control / Difficulty 1Staying rational despite intense emotions, excluding fear.
Keywords: Social
Knot Tying
Based on Dexterity / Difficulty 1Tying up people or objects.
Keywords: Basic
Knowledge
Based on Studies / Difficulty 1 / Not usable untrained!Specialized. Knowledge about a particular topic.
Keywords: Academics, Basic
Labor
Based on Strength / Difficulty 1Completing physically labor-intensive tasks.
Keywords: Basic
Laying Traps
Based on Dexterity / Difficulty 2The ability to macguyver traps, or to cleverly lay premade ones. When you succeed on your roll, your opponent is snared, or otherwise affected by the trap.
Keywords: Survival
Leadership
Based on Persuasion / Difficulty 1Leading others, or getting a group to listen to you amidst chaos.
Keywords: Social
Light Weapons
Based on Agility / Difficulty 3Fighting with light weapons that take great agility to weild. When you succeed on your roll, you strike a critical point, dealing an additional injury next time your opponent acts.
Keywords: Combat
Lockpicking
Based on Dexterity / Difficulty 2Opening locks without keys/combinations/passcodes/etc. Usually requires special tools.
Keywords: Streetwise
Manipulate Energy
Based on Necromancy / Difficulty 2 / Not usable untrained!Specialized. Manipulate life force, stamina, etc.
Keywords: Magic
Marksmanship
Based on Dexterity / Difficulty 3Using, maintaining, loading, and shooting guns. When you succeed on your roll, you do 1 extra damage.
Keywords: Combat
Martial Arts
Based on Agility / Difficulty 3 / Not usable untrained!Gateway skill for martial arts skills.
Keywords: Combat
Massage
Based on Perception / Difficulty 1Relaxing someone and relieving tension in their muscles through touch or use of tools.
Keywords: Sexytime
Medicine
Based on First Aid / Difficulty 2You have advanced or professional knowledge of how to care for a sick or injured person.
Keywords: Medical
Meditation
Based on Focus / Difficulty 2The art of meditation.
Keywords: Esoteric
Mimic Accent
Based on Acting / Difficulty 2Speaking with an accent that is different from your native one. If you are speaking a foreign language with a proficiency level of Accented or better, you may use this skill to attempt to sound like a native of the region you're imitating. If the accent originates within 400 miles of where you learned to speak, then you take +1 to this check.
Keywords: Social, Accent
Musical Ability
Based on Charisma / Difficulty 3Musical theory, recalling musc, understanding musical structures, communicating musical ideas, etc.
Keywords: Arts
Musical Composition
Based on Musical Ability / Difficulty 2The ability to compose songs and/or write them down.
Keywords: Arts
Musical Instrument
Based on Musical Ability / Difficulty 2Specialized. Playing and maintaining a specified musical instrument of your choice. If you would like to be able to play more than one instrument, take "Extra Musical Instrument."
Keywords: Arts
Natural Aid
Based on Command of Nature / Difficulty 2 / Not usable untrained!Specialized. Any nature-related buffs.
Keywords: Magic
Natural Healing
Based on Command of Nature / Difficulty 2 / Not usable untrained!Specialized. Healing powers granted by nature.
Keywords: Magic
Necromancy
Based on Divine Power / Difficulty 2 / Not usable untrained!Specialized. Death, the dead, and spirits.
Keywords: Magic
Pain Tolerance
Based on Health / Difficulty 1The ability to act despite pain, or to avoid crying out.
Keywords: Combat
Parry
Based on Dexterity / Difficulty 1Knocking something coming at you out of the way. When you succeed on your roll, you disrupt your opponent's attack, and they recieve a -1 penalty to their next Attack roll.
Keywords: Combat
Persuasion
Based on Charisma / Difficulty 2Forming convincing arguments.
Keywords: Social
Phantasmic Illusions
Based on Illusion / Difficulty 2 / Not usable untrained!Specialized. Illusions that depend on what is already in the subject's mind.
Keywords: Magic
Physical Psionics
Based on Psionics / Difficulty 2 / Not usable untrained!Specialized. Manipulating the world around you, such as telekinesis.
Keywords: Magic
Piloting
Based on Vehicles / Difficulty 4Operation of vehicles that fly. If you have at least some xp in this skill, then everyday piloting doesn't require a roll, this is just for anything cool.
Keywords: Vehicle
Plant Glamour
Based on Glamour / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding plants.
Keywords: Magic
Poison Tolerance
Based on Health / Difficulty 1The ability for your body to metabolize poisonous or toxic things put into it, including drugs and alcohol.
Keywords: Survival, Social
Based on Dexterity / Difficulty 1Use of small, precise tools such as soldering irons or tiny screwdrivers.
Keywords: Crafts
Profession
Based on None / Difficulty 3How well you do your job and/or how advanced in your career you are.
Keywords: Basic
Psionic Aid
Based on Psionics / Difficulty 2 / Not usable untrained!Specialized. Any psionic buffs.
Keywords: Magic
Psionic Communication
Based on Psionic Aid / Difficulty 2 / Not usable untrained!Specialized. Telepathy, sending messages, mindlinks, etc.
Keywords: Magic
Psionic Mind Control
Based on Psionics / Difficulty 3 / Not usable untrained!Specialized. Manipulating the mind of a subject.
Keywords: Magic
Psionic Movement
Based on Physical Psionics / Difficulty 3 / Not usable untrained!Specialized. Moving yourself or others by force of will.
Keywords: Magic
Psionic Reading
Based on Psionics / Difficulty 2 / Not usable untrained!Specialized. Gaining information about the world around you or about others.
Keywords: Magic
Psionics
Based on Will / Difficulty 3 / Not usable untrained!Specialized. Manipulation of others or the world around you through sheer force of will. Gateway skill.
Keywords: Magic, Gateaway
Reasoning
Based on Intellect / Difficulty 1Critical thinking, scientific thinking, deduction, etc.
Keywords: Basic
Recognize Accent
Based on Studies / Difficulty 1Recognizing and placing accents upon hearing them. If a person's accent (whether it is real or fake) originates within 400 miles of where you learned to speak, then you take +1 to this check.
Keywords: Notice, Streetwise, Academics, Social, Accent
Resist Influence
Based on Will / Difficulty 0Resisting influence on your mind, magical or otherwise.
Keywords: Basic
Running
Based on Endurance / Difficulty 1The ability to run long distances.
Keywords: Athletics
Savoire Fae
Based on Charisma / Difficulty 3Yes, you read that right, Savoire Fae, it's not a typo. "Savoire Faire" is the ability to act or speak appropriately in social situations. Savoire Fae is your Savoir Faire with the Fae, and also represents your knowledge of them.
Keywords: Social
Search
Based on Perception / Difficulty 1Finding something that is hidden.
Keywords: Basic
Self Control
Based on Will / Difficulty 1Mastering yourself against your instincts or impulses.
Keywords: Social
Sexytimes
Based on Health / Difficulty 0How long you can last in bed, and whether you know how to move the right way to please your partner.
Keywords: Sexytime
Shapeshifting
Based on Natural Aid / Difficulty 2 / Not usable untrained!Specialized. Manipulation of your form or someone else's, whether partial or complete.
Keywords: Magic
Sight
Based on Perception / Difficulty 0Spotting something with your eyes.
Keywords: Notice
Singing
Based on Musical Ability / Difficulty 1Skill at singing.
Keywords: Arts
Sleight of Hand
Based on Dexterity / Difficulty 2Tricks and deception involving fine movements of the hands. Includes pickpocketing.
Keywords: Streetwise
Social Science
Based on Studies / Difficulty 1 / Not usable untrained!Academic Field. Specialized. Knowledge, experience, and practical applications of a chosen field. Includes knowing ways of thinking that are unique to that field, how to find resources relating to it, and knowing the history of it.
Keywords: Academics
Sprinting
Based on Endurance / Difficulty 1The ability to run quickly over short distances.
Keywords: Athletics
Stealth
Based on Agility / Difficulty 1Evading others noticing you.
Keywords: Survival
STEM
Based on Reasoning / Difficulty 1 / Not usable untrained!Academic Field. Specialized. Science, Technology, Engineering, and Math. Knowledge, experience, and practical applications of a chosen field. Includes knowing ways of thinking that are unique to that field, how to find resources relating to it, and knowing the history of it.
Keywords: Academics
Studies
Based on Intellect / Difficulty 2Booksmarts.
Keywords: Basic
Survival
Based on Intellect / Difficulty 1Getting along in the wilderness, including building fires, making shelters, finding water, etc.
Keywords: Survival
Swimming
Based on Endurance / Difficulty 1Endurance while swimming and skill in the water. When holding your breath, roll Swimming every 30 seconds. On a fail, you must surface within 30 seconds or begin to drown. Take -2 to this skill for each roll to hold your breath that you've already attempted.
Keywords: Athletics
Taekwondo
Based on Martial Arts / Difficulty 1 / Not usable untrained!A type of Martial Arts. When you succeed on your roll, you kick face not butt! Your foe is stunned for their next action and takes a -1 penalty to their next Defense roll.
Keywords: Combat
Taste & Smell
Based on Perception / Difficulty 2Picking up scents or discerning tastes.
Keywords: Notice
Teaching
Based on Charisma / Difficulty 1The ability to explain complex concepts in a way that others understand, tailored to how they learn.
Keywords: Social
Technology
Based on Intellect / Difficulty 1Getting technology to do what you want.
Keywords: Basic
Throwing
Based on Agility / Difficulty 3Accurately throwing objects.
Keywords: Combat
Tracking
Based on Search / Difficulty 1Using footprints, hair, scat, and other details in natural terrain to find someone or something.
Keywords: Survival
Understanding Magic
Based on Reasoning / Difficulty 2 / Not usable untrained!Represents magical knowledge, as well as how to think like a magic-user, how to find resources relating to magic, etc.
Keywords: Magic
Use Magic Device
Based on Charisma / Difficulty 3Getting magical objects to carry out their function.
Keywords: Esoteric
Vehicles
Based on Dexterity / Difficulty 1Gateway skill for operation of vehicles.
Keywords: Streetwise, Vehicle, Basic
Vibration Sense
Based on Perception / Difficulty 0 / Not usable untrained!Detecting people or things based on vibrations in the air or through the ground.
Keywords: Notice
Water Magic
Based on Elemental Manipulation / Difficulty 2 / Not usable untrained!Specialized. Controlling, conjuring, and/or finding water.
Keywords: Magic
Weight Lifting
Based on Strength / Difficulty 1How well you can lift heavy objects, also the sport of weight lifting.
Keywords: Athletics
Work Ethic
Based on Self Control / Difficulty 1Keeping up your effort levels on a tedious or boring task for lengths of time.
Keywords: Social
Writing
Based on Charisma / Difficulty 1Communicating effectively in writing.
Keywords: Academics