1. Characters

Dos

Founder of LLB Inc.

Dos has lived his entire life in the Underdark. He's only spent a few months on the surface. If you're looking for a shady Wizard to be part of some shenanigans, Dos is your guy.

Dos was exiled by his tribe, the Kaloo-Kalakk clan when he was just a child. For most of his life, Dos has been the 'pet' of an insane Aboleth named Illum until she was killed by a party of adventurers. Since then, Dos has been trying to survive on his own.


Likes: Chicken, Mushrooms

Dislikes: Spiders, Left Handed Snails, Wooden Houses, Evil Druids, Snakes

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Stat Block

Dos
Small kobold , neutral good
Armor Class 17 (Mage Armor)
Hit Points 80 (10d6+2)
Speed 30 ft., fly 50 ft. (Broom of Flying)

STR

DEX

CON

INT

WIS

CHA

(-1)

14 (+2)

14 (+2)

20 (+5)

12 (+1)

10 (+0)

Saving Throws INT +9, WIS +5
Skills Arcana +9, Deception +4, Investigation +9, Stealth +6 (A)
Senses Darkvision 120 ft., Passive Perception 11
Languages Common, Undercommon
Proficiency Bonus +4


Arcane Recovery. 
Once per day when you finish a short rest, you can choose expended spell slots to recover - up to a combined level of 2, and none of the slots can be 6th level or higher. (+6 Spell Slot Levels with Grimoire)

Fury of the Small. 
When you damage a creature with an attack or a spell and the creature’s size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can’t use it again until you finish a short or long rest. (9 Damage)

Nimble Escape. You can take the Disengage or Hide action as a bonus action on each of your turns.

Telekinetic Shove. As a bonus action, you can try to telekinetically shove one creature you can see within 30 feet of you. When you do so, the target must succeed on a Strength saving throw (DC 8 + your proficiency bonus + the ability modifier of the score increased by this feat) or be moved 5 feet toward you or away from you. A creature can willingly fail this save. (Strength Save DC 17)

Illusory Self. Beginning at 10th level, you can create an illusory duplicate of yourself as an instant, almost instinctual reaction to danger. When a creature makes an attack roll against you, you can use your reaction to interpose the illusory duplicate between the attacker and yourself. The attack automatically misses you, then the illusion dissipates. Once you use this feature, you can’t use it again until you finish a short or long rest.


Actions

Spellcasting. Dos is a 9th level spellcaster.
Spell Attack Modifier:
+10

Spell Save DC: 18 

[Cantrip] Fire Bolt, Mage Hand (Telekinetic), Mind Sliver, Minor Illusion (Improved), Toll the Dead, Card Throw
[1st Level (4)] Absorb Elements, Alarm (R), Burning Hands, Caustic Brew, Comprehend Languages (R), Chromatic Orb, Detect Magic (R), Disguise Self, Feather Fall, Find Familiar (R), Floating Disk (R), Fog Cloud, Mage Armor, Shield, Silent Image, Unseen Servant (R)
[2nd Level (3)] Arcane Lock, Earthbind, Invisibility, Mind Whip, Mirror Image, Misty Step, Rope Trick, See Invisibility, Scorching Ray, Web
[3rd Level (3)] Fireball, Counterspell, Dispel Magic, Haste, Hypnotic Pattern, Major Image, Phantom Steed (R), Thunder Step
[4th Level (3)] Banishment, Greater Invisibility, Polymorph, Sickening Radiance
[5th Level (2)] Wall of Force, Wall of Stone, Transmute Rock, Seeming