Boar

Medium Beast, Unaligned


Armor Class 11 (natural armor)
Hit Points 11 (2d8+2)
Speed 30 ft.

STR
13 (+1)
DEX
11 (+0)
CON
10 (+0)
INT
2 (-4, Standard) or 10 (+0, Awakened)
WIS
9 (-1)
CHA
5 (-3)

Senses passive Perception 9
Languages None (Standard) or One Language The Caster Knows (Awakened)
Challenge Rating 1/4 (50 xp)

Charge:If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Relentless (Recharges After A Short Or Long Rest):If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Newfound Intelligence:Awakening this Pet means that they are no longer a Tamed Beast and must be taken as a Sidekick. This requires the character to have the Awaken spell, either by asking a fellow party member to cast it or by getting the spell naturally like Druids do, and requires the upfront cost of the spell to be paid first, A 1000 Gold Piece Agate, in addition to the normal costs of a Sidekick.

Actions

Tusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage.

This attack is only usable if the boar moves at least 20 feet straight toward a target. (Charge has been applied to this attack.) Charged Tusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d6+1) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.