Hawk
Hawk
Tiny Beast, Unaligned
Armor Class
13
Hit Points 1 (1d4-1)
Speed 10 ft., fly 60 ft.
Hit Points 1 (1d4-1)
Speed 10 ft., fly 60 ft.
STR
5 (-3)DEX
16 (+3)CON
8 (-1)INT
2 (-4, Standard) or 10 (+0, Awakened)WIS
14 (+2)CHA
6 (-2)
Skills
Perception +4
Senses passive Perception 14
Languages None (Standard) or One Language The Caster Knows (Awakened)
Challenge Rating 0 (0/10 xp)
Senses passive Perception 14
Languages None (Standard) or One Language The Caster Knows (Awakened)
Challenge Rating 0 (0/10 xp)
Keen Sight:The hawk has advantage on Wisdom (Perception) checks that rely on sight.
Newfound Intelligence:Awakening this Pet means that they are no longer a Tamed Beast and must be taken as a Sidekick. This requires the character to have the Awaken spell, either by asking a fellow party member to cast it or by getting the spell naturally like Druids do, and requires the upfront cost of the spell to be paid first, A 1000 Gold Piece Agate, in addition to the normal costs of a Sidekick.
Actions
Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 slashing damage.