Scorpion
Scorpion
Tiny Beast, Unaligned
Armor Class
11 (natural armor)
Hit Points 1 (1d4-1)
Speed 10 ft.
Hit Points 1 (1d4-1)
Speed 10 ft.
STR
2 (-4)DEX
11 (+0)CON
8 (-1)INT
1 (-5, Standard) or 10 (+0, Awakened)WIS
8 (-1)CHA
2 (-4)
Senses
Blindsight 10 Ft., passive Perception 9
Languages None (Standard) or One Language The Caster Knows (Awakened)
Challenge Rating 0 (0/10 xp)
Languages None (Standard) or One Language The Caster Knows (Awakened)
Challenge Rating 0 (0/10 xp)
Newfound Intelligence:Awakening this Pet means that they are no longer a Tamed Beast and must be taken as a Sidekick. This requires the character to have the Awaken spell, either by asking a fellow party member to cast it or by getting the spell naturally like Druids do, and requires the upfront cost of the spell to be paid first, A 1000 Gold Piece Agate, in addition to the normal costs of a Sidekick.
Actions
Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage. The creature must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.