Ghoul
Ghoul
Medium Undead, Chaotic Evil
Armor Class
12
Hit Points 22 (5d8)
Speed 30 ft.
Hit Points 22 (5d8)
Speed 30 ft.
STR
13 (+1)DEX
15 (+2)CON
10 (+0)INT
7 (-2)WIS
10 (+0)CHA
6 (-2)
Damage Immunities
Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 Ft., passive Perception 10
Languages Common
Challenge Rating 1 (200 xp)
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 Ft., passive Perception 10
Languages Common
Challenge Rating 1 (200 xp)
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6+2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4+2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.