Shade

Class & Level: Expert 1
Background:
Player: Darrian
Race: Undead
Alignment: Chaotic evil
XP: (Will level up when Darrian does)
Strength
6 (-2)
Dexterity
14 (2)
Constitution
13 (1)
Intelligence
6 (-2)
Wisdom
10 (0)
Charisma
8 (-1)
  • Strength Save: -2
  • Dexterity Save: 4
  • Constitution Save: 1
  • Intelligence Save: -2
  • Wisdom Save: 0
  • Charisma Save: -1
  • 2 Acrobatics
  • 0 Animal Handling
  • -2 Arcana
  • -2 Athletics
  • 1 Deception
  • -2 History
  • 0 Insight
  • -1 Intimidation
  • -2 Investigation
  • 0 Medicine
  • -2 Nature
  • 2 Perception
  • -1 Performance
  • -1 Persuasion
  • -2 Religion
  • 4 Sleight of Hand
  • 4 Stealth
  • 2 Survival
  • Initiative: 2
  • Speed: 40 Ft
  • Armour Class: 12
  • Hit Points: 27
  • Hit Dice: 3d8+3
  • Resistances: Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
  • Senses: Darkvision 60 Ft. passive Perception 10
  • Passive Perception: 12
  • Proficiency Bonus: 2
  • Languages: --
  • Other Proficiencies: Light armor
    All simple weapons
    Forgery tools
    Thieves tools
necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.)

Attacks

Strength Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6+2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.

Features and Traits

Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing.
Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action.
Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.