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Adventures can take some of their down time to practice combat skills with each other. 

Effect: A character can now wager at least 50g to square off against a fellow adventurer, who wagers the same. The two can roll off (straight d20 +/- 1 for each level difference between the two combatants) or can actually spar in game. The victor wins the full pot, but both combatants gain full credit instead of half-credit at the conclusion of the next adventure they remain at home for. A character can do this once per level.

Paid for by: Dunk 1500GP