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  1. Objects

Malachie's Sword

Sword +2

Ornate crimson hilt with chaotic silver filigree running up the length of its blade.

+2 to hit and damage rolls.

With every successful hit, roll a d100:

1: the sword breaks
2-20: the sword does an extra 1d6 fire damage
21-40: the spear does an extra 1d6 frost damage
41-60: the spear does an extra 1d6 poison damage
61-80: the spear does an extra 1d6 lightning damage
81-90: the sword does an extra 1d6 acidic damage
91: the enemy is forced to dance uncontrollably for 1 minute
92: the enemy hallucinates wildly for 1 minute
93: the user hallucinates wildly for 1 minute
94: a silent double of the user is conjured, usable for 1 minute
95: the enemy is violently sick for 1 minute
96: a silent double of the enemy is conjured for 1 minute
97: the user turns invisible for 24 hours (see Invisibility spell)
98: the user polymorphs into a random creature for 24 hours (see Polymorph Self spell)
99: the user instantly falls to 0 HP
100: the enemy instantly falls to 0 HP