Far to the southeast of the Estuary of the Forked Tongue lies the Silt Archipelago, an unusual region of shallow silt and mudflats. Much of the sediment here is shallow enough to be crisscrossed by “giants’ roads”—pathways where the tall creatures can wade. The islets of the archipelago are home to many of the same deadly creatures that haunt smaller mudflats and shallows throughout the Sea of Silt, as well as a number of tiny villages. Life on the islets is hard, but it is also free. The residents believe themselves beyond the reach of the sorcerer-kings, and they do not practice slavery. Raider tribes from the mainland and slavers from Balic attack the villages from time to time, but the archipelago’s human and dwarf warriors are fierce and determined, and if they cannot turn away an attack, several giant tribes in the area are willing to lend a hand.
A few merchant houses based in Balic send caravans to the Silt Archipelago to trade for staple goods such as food, wood, hemp, and giant hair. In return, the traders obtain mekillot hide and bone, kank nectar, and manufactured goods of glass and worked stone that are beyond the villagers’ ability to make.