1. Quests

Harness the Wind Temple

Completed
Sidequest

Escort to a pre-Badna temple - seems like a deity, actually an elemental. Seeking treasure.

  • Beginning: "Need Escort"
  • Middle: Road to Temple - lost, Thri-Kreen raiders threaten
  • End: Turns out temple is inhabited by cult of Aaracokra dedicated to a Cloud Giant.

Act I

Shialha's right hand woman, Kumuri, carries a message - a treasure hunt for an artifact in a pre-Badna temple. She has the approximate location, but does not know the way - Shialha wishes to ally with the Dragon Slayers of Tyr

Act II - Travel

Navigate to the temple just two days north of Raam. Pull twice per day, guaranteeing all four encounters but in random order.

Bandits

Elven bandits, under Shialha, hold up a merchant cart. Party dilemma - help merchants, risking favor.

Thri-Kreen

Hunters with envenomed weapons

Brohg

Chill, four-armed giants who react poorly to arcane magic.

The Heat

Temperatures rise to intense heat as the party enters the valley, forcing vigor rolls at -1. Failure means a level of Fatigue.

Also combined with needing to search for the temple - night means freezing temperatures and Aaracokra cultist attacks.

Act III - The Wind Temple

Aaracokra cultists of a Storm Giant. Vertical emphasis, ranged and spellcasters.