Unorganized
Between Two Worlds
Half Elves aren’t accepted by humans or elves. Half Elves have a -2 penalty to Persuasion rolls with Elves and Humans. (This counts as as the Outsider [Minor] Hindrance)
Dual Heritage
Half Elves usually pick up on some of the traits of the community they are raised with. A half-elf may either start with a free Novice Edge of his choice or a d6 in Agility instead of a d4 (which also increases his Agility maximum to d12 + 1).
Low Light Vision
Half Elves retain the vision of their Elven half. They ignore the penalties for Dim and Dark Illumination.
Survivalist
Half Elves are always forced to adapt to their upbringing. Choose Survival or Persuasion. If you chose Survival, you start with a d4 in the skill. If you chose Persuasion, you start with a d6 in the skill and your maximum is increased to d12+1.