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  1. Abilities

Tabula Rasa

Nightmare

Where are you? How did you get here? Who brought you here? For that matter, who are you?

Dice Pool: Presence + Satiety vs. Resolve + Supernatural Tolerance

Normal: The victim gains the Amnesia Condition (p. 322) for the duration of the Nightmare. The Beast chooses a contiguous piece of the victim’s life to erase — this can be as broad as “your early childhood” or as narrow as “from 6:15 to 6:25 pm last Thursday.” The erased time must occupy a single block: the Beast cannot, for example, erase “every time we’ve ever met,” nor can she erase a period longer than a quarter of the victim’s life.

The victim’s memory returns when the Nightmare’s duration expires.

High Satiety: The Beast can erase the victim’s entire memory, if she so desires. Moreover, she can selectively return any erased memory by touching the victim.

Satiety Expenditure: The Amnesia Condition remains even after the duration expires. The victim can regain it only through long-term therapy or supernatural effects. The Beast can remove the Condition with a touch as well.

Exceptional Success: As long as the erased memories are thematically contiguous, the Beast can take memories from any time across the victim’s life, or she may erase facts or images from the victim’s mind. She might, for instance, erase “every time you’ve visited New York” or “your mother’s face.”