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  1. Abilities

World Walker (Spirit ••••)

Spell

World Walker (Spirit ••••)

Practice: Patterning
Primary Factor: Potency
Withstand: Gauntlet Strength
Suggested Rote Skills: Athletics, Persuasion, Survival

The shaman goes where she must to find wisdom and power. This spell allows the mage to bring a subject directly across the Gauntlet, either to or from the Shadow, without the need for a portal. If the subject is a spirit or ephemeral object, it appears in Twilight.

+1 Reach: The mage may grant a conjured spirit or ephemeral object the Materialized Condition, which lasts until the spell’s Duration expires.