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Celestial Masters

Legacy

See Keys to the Supernal Tarot for all the fluff.

Doctrine

Parent Path: Moros/Obrimos 

Prerequisites: Forces 2, Matter 2, Academics 2, Science 2, Occult 2, and knowledge of two rotes relating to the manipulation or transmutation of Matter or Energy.

Initiation: Travel to Sagres in Portugal with your Mentor to visit the grave of Prince Henry, then craft your soul while discussing the philosophy of reaching for the stars. 

Magic:

Ruling: Forces/Matter (don’t complain to me, it’s canon they can choose) 

Yantras: Succeed on a Science roll relevant to the spell (+2), take at least a short moment to scrutinize the subject visually (+1), analyze the chemical composition or total energy levels relevant to the spell (+2), pursue a subject or goal regardless of the consequences (+1, +2 if this imposes a negative Condition). 

Oblations: Completing complex mathematical equations, engaging in cartography, exploration, star charting, scientific research, or converting energy from one form to another. 

Attainments:

First Attainment: Glimpse the Aether

Pre-Requisite: Initiation

Celestial Masters must comprehend the fully dazzling array of the world’s forces before they can hope to comprehend its subtler mysteries. As an Instant Action, the Celestial Master can unveil their sight, permitting her to see into the Aether and all the forms of energy that flow within it, including infrared, ultraviolet, electromagnetic, sound, kinetic and even gravitational energies. The Celestial Master can perceive only a select number of these at a time, to avoid being overwhelmed, and extremely intense energy phenomenon can temporarily impose the Blind condition.

In addition to this capacity to view the boundless energies of the Aether, the Stargazer must also understand the firmament, and is capable of discerning with a glance the exact composition of an object of size 5 or less, including its weight, density, and the precise elements that compose it.

Simple use of the Nightvision (modified to Unveil all phenomenon) and Discern Composition spells, with Reach allocated to Instant Casting, and the Primary Factor as duration, at Forces/Matter 2, and then at 4, this Attainment can view an additional aspect of Energy simultaneously.

Optional Arcanum: Space 1
In addition to the natural makeup of an object or force, an understanding of Space can provide the Stargazer with insight into its strongest sympathetic links, which is likely where it was forged, be it light from the heart of a star, a small ironsmith in Kent, or the Realm of the Aether. If the subject is a Supernal Artifact, roll the 
Artifact’s dot rating, contested by the subject’s Gnosis. If the Artifact gets more successes, the subject gains the Shaken Condition, resolving which grants an Arcane Beat.

This is supposed to be a Space 2 Optional ability for the Discern Composition spell. But how the fuck is Knowing 2 dots? It isn’t. That’s retarded. I refuse to go by that.

Second Attainment: Celestial Telescope

Pre-Requisite: Forces 2, Matter 2
The Celestial Navigators’ work demands clarity of vision, and light obeys his Will. With an Instant Action, the Stargazer harmonizes herself with an optically based visual aid implement, such as a spyglass, telescope, or pair of binoculars. While this Attainment is active, the Stargazer’s vision with that implement is enhanced to quadruple (and at Forces/Matter 4, octuple) the norm, and gains the 8-again quality on all mundane rolls made with that object for its visual purpose.

This Attainment only remains active for a number of seconds, however through continual focus the Stargazer can repeated perform Instant Actions to continue the use of this Attainment, potentially engaging in such study indefinitely. While this Attainment is active however, the Navigator automatically fails visual tests related to her immediate surroundings, focusing too much on the distant to focus on the present. This will also not permit the Stargazer to see in the dark, however that is simply remedied with the first Attainment.

Optional Arcanum: Space 1
With even a basic understanding of the principles of Space, the Stargazer’s optically enhanced vision becomes a frightful thing, capable of travelling great distances, but also bending around obstacles and travelling on great, winding paths to view even the most remote and distant objects. Through use of her implement, the Stargazer is now capable of perceiving in all directions for the full range of her perception, this includes directly behind her, around obstacles, through keyholes, and various other stupendous distances.

This modifies the Celestial Telescope Attainment with The Outward and Inward Eye.

Third Attainment: It’s all Just Us

Pre-Requisite: Forces 3, Matter 3
With sufficient focus, a proficient Celestial Master can set about rearranging the cosmos to her will. After a
scene’s worth of meditation and focus, the Stargazer can control the flow of gravity and the shape of liquids, gases, and amorphous solids within a significant area. This Attainment requires the Stargazer be immediately present for its ritualistic use, and at its most basic level can affect a Supermarket’s worth of space, which grows to a shopping mall’s worth of space, or a city block at sufficient levels. The reality she has wrought lasts for at most a day initially, however this may rise to a Week at Forces/Matter 4.

Needless to say, while impressive, use of this Attainment doesn’t tend to make Celestial Masters very popular with the local Guardian caucus.

Spell is Shaping, with Reach for Advanced Scale, and Advanced Duration.

Optional Arcanum: Space 3
The Mage is fully aware of everything within the area of the cosmos she controls, and may track it after it leaves.

Spell is Locate Object, with reach for Instant, Advanced, and tracking after having left the area.

Fourth Attainment: Everything is Stardust

Pre-Requisite: Forces 4, Matter 4
With a thought, the Stargazer can re-define the properties of Matter and Energy about her as she wills. With an Instant Action, the Stargazer is capable of transmuting inorganic matter of size 5 or less in visual range into a different state of existence, transmuting gases into liquids, and liquids into solids, and vice versa, or any material into plasma. At the same time the Mage is capable of weaving ambient energy into kinetic force with which she can manipulate this new matter, with a Strength, Dexterity or Speed equal to 3, with the other two attributes at 1.

This sudden change in the state of matter and energy can be sustained for a time equal to the Mage’s Force or Matter dots on the transitory duration table, whichever is lower.

The Practice of Weaving can transmute anything under its purview into anything else under its purview.

Optional Arcanum: Space 4
By altering the manner in which this creation interacts with the physical world, the Stargazer can render this creation intangible to inert matter or energy, rendering it for example impervious to kinetic attempts to stop it, or allowing it to pass through inert matter as if it were intangible.

Practice of Patterning on an object to remove collision control allowing it to pass through other object’s “space”. Reach for Instant and Sensory. A reach too far, but it’s limited to object’s you’ve transmuted, so it seems balanced to me.

Fifth Attainment: Light Long Dead

Pre-Requisite: Forces 5, Matter 5
The Stargazer has gained ultimate comprehension of the nature of Matter and Energy, and through a simple manifestation of will can transform one into the other with but a glance. As an Instant Action, the Stargazer can transform a quantity of matter or energy sufficient to fill a large room into any other form of matter or energy. These changes are lasting.

Given the Stargazer’s frankly frightful vision at this stage, and this Attainment’s immunity to Paradox, Dissonance, and being an Act of Hubris, most of the Orders are rightfully terrified of a Master of the Celestial Maters.

This is an Attainment based on a combined Forces 4 and Matter 4 spell which Patterns anything under either Purview into something else under the Purview. Reach is allocated to Instant Casting, and Sensory (mother of God that is far at this point) Range, primary factor is Potency.

Also, okay, the rules don’t exactly accommodate for Lasting changes to matter in such a manner. But you know what I say? He’s a second-degree master, and he’s been working towards this for ages! Cut him some slack!

Optional Arcanum: Space 5
Redefining Space as easily as she defines the Matter and Forces which fill it, the Stargazer can as an Instant Action Teleport any object of size 15 or less from any location within sensory range to any other location within sensory 

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