In the second edition of the Chronicles of Darkness ("New World of Darkness") rules, Conditions are states which affect a character either over the short term or long term. Many Conditions can be resolved, others expire on their own, while still others may be permanent states.
They replace mechanics such as Derangements, Flaws and other persistent detrimental effects in the previous edition of the Storytelling System.
Conditions are similar to Tilts, but Tilts are specific to combat situations.
While Storytellers and players are encouraged to make up their own, standard Conditions are provided.