The idigam may touch a human and, with a Power + Fi- nesse roll contested by the victim’s Resolve + Composure, tear his soul free. It may then insert a spirit or soul of the idigam’s choice into the body. In the case of a spirit, this immediately creates a Claimed. If the idigam does this with a soul, the victim suffers the persistent Madness Condition.
An idigam of a more experimental or unhinged bent may attempt to pack multiple spirits into a single human body. This creates a bizarre fusion called a Hive-Claimed. Such monstrous duguthim are mad, cunning, and ravenous creatures that burn through Essence at a ferocious rate. The sheer spiritual power contained in such a creature’s frame causes its flesh to warp, twist ,and split, resulting in a hulking monstrosity. Hive-Claimed do occur “naturally” in the world, but only under very rare circumstances.
A Hive-Claimed follows the usual rules for a Claimed with the following exceptions:
• When enhancing the subject’s Attributes, for each of Power, Finesse, and Resistance use the highest score amongst all the spirits Claiming the victim. Add an additional dot to either Strength or Stamina for every spirit Claiming the victim after the first.
• Depending on the number of spirits Claiming it, the subject’s size increases: two to three spirits increase Size by 1, four to six increase it by 2, seven to nine increase it by 3 while any number of spirits over that will increase it by 4. This Size increase is not immediate, occurring at a growth of 1 point per month while the body transforms and bloats.
• Spirits in a Hive-Claimed cannot release themselves; and if the host is killed, they are permanently destroyed.
• Hive-Claimed possess an Essence pool equal to the highest amongst the Claiming spirits, plus an additional 2 points for each spirit after the first. They may also regain Essence points by consuming human or werewolf flesh.
• If a Hive-Claimed runs out of Essence, its hunger turns inwards; it takes one point of lethal damage every day as it begins to consume itself.