Tag: Blood Feud

Enemy: Unsympathetic group leader; the Holy Judge of the Desert Republic of Ibafarshan settlement has decided that the local kobolds must be expelled, enslaved or brought to heel, as they show signs of sympathy toward draconic kind and cannot be trusted.

Friend: Local digging for the truth; a glass kobold named Zak has reason to believe the judge is putting up a front, and that there's something more valuable to the islands that has flipped his attitude.

Complication: One group is favored by local rulers (Glass kobolds)

Treasure: A series of paper missives from the Mainland that account the discussion of conquering this region of the Archipelago, that the Holy Judge has in his quarters. With these, the locals might revolt against Ibafarshan rule.

Place: A cramped mountain passageway on the largest island acting as the key area of conflict, and the tavern where the Holy Judge and his confidants are currently residing.

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