Lion
Size
Large
Monster Race
Beast
Alignment
Unaligned
Armor Class
12
Hit Points
26 (4d10 + 4)
Speed
10m
Attributes
STR
17 (+3)
DEX
15 (+20)
CON
13 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
8 (-1)
Features
Skills
Perception +3, Stealth +6
Senses
passive Perception 13
Challenge
1 (200 XP)
Abilities
Keen Smell
The lion has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics
The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 1m of the creature and the ally isn't incapacitated.
Pounce
If the lion moves at least 4m straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
Running Leap
With a 2m running start, the lion can long jump up to 5m.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 1m, one target. Hit: (1d8 + 3) piercing damage.
Claw
Melee Weapon Attack: +5 to hit, reach 1m, one target. Hit: (1d6 + 3) slashing damage.