Zombie
Medium Undead, Neutral Evil
Classe d'Armure
8
Points de Vie 22 (3d8+9)
Vitesse 4m
Points de Vie 22 (3d8+9)
Vitesse 4m
FOR
13 (+1)DEX
6 (-2)CON
16 (+3)INT
3 (-4)SAG
6 (-2)CHA
5 (-3)
Jets de Sauvegarde
Wis +0
Immunité contre_les_dégâts Poison
Immunité contre les états Poisoned
Sens Darkvision 12m., passive Perception 8
Langues Understands All Languages It Spoke In Life But Can't Speak
Dangerosité 1/4 (50 XP)
Immunité contre_les_dégâts Poison
Immunité contre les états Poisoned
Sens Darkvision 12m., passive Perception 8
Langues Understands All Languages It Spoke In Life But Can't Speak
Dangerosité 1/4 (50 XP)
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 1m, one target. Hit: (1d6 + 1) bludgeoning damage.