Giant Spider
Size
Large
Monster Race
Beast
Alignment
Unaligned
Armor Class
14 (Natural Armor)
Hit Points
26 (4d10+4)
Speed
6m, climb 6m
Attributes
STR
14 (+2)
DEX
16 (+3)
CON
12 (+1)
INT
2 (-4)
WIS
11 (+0)
CHA
4 (-3)
Features
Skills
Stealth +7
Senses
Blindsight 2m, Darkvision 12m, passive Perception 10
Challenge
1 (200 XP)
Abilities
Spider Climb
The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense
While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Web Walker
The spider ignores movement restrictions caused by webbing.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 1m, one creature. Hit: (1d8 + 3) piercing damage plus (2d8) poison damage. The target must make a DC 11 Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Web (Recharge 5-6)
Ranged Weapon Attack: +5 to hit, reach 6/12m, one creature. The target is restrained by webbing As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).