Giant Fly
Size
Medium
Monster Race
Beast
Alignment
Unaligned
Armor Class
13
Hit Points
22 (3d8 + 9)
Speed
6m, fly 12m
Attributes
STR
12 (+1)
DEX
17 ( +3)
CON
16 (+3)
INT
2 (-4)
WIS
7 (-2)
CHA
2 (-4)
Features
Senses
Darkvision 12m, passive Perception 12
Challenge
1/2 (100 XP)
Abilities
Keen Smell
The giant fly has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 2m, one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature it must succeed on a DC 13 Constitution saving throw or be diseased until the condition is cured. While the creature is diseased it is poisoned. Every 24 hours that elapse, the target must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target’s hit point maximum lasts until the disease is cured.