Ghoul
Size
Medium
Monster Race
Undead
Alignment
Chaotic Evil
Armor Class
12
Hit Points
22 (5d8)
Speed
6m
Attributes
STR
13 (+1)
DEX
15 (+2)
CON
10 (+0)
INT
7 (-2)
WIS
10 (+0)
CHA
6 (-2)
Features
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Poisoned
Senses
Darkvision 12m, passive perception 10
Languages
Common
Challenge
1 (200 XP)
Actions
Bite
Melee Weapon Attack: +2 to hit, reach 1m., one creature. Hit: (2d6 + 2) piercing damage.
Claws
Melee Weapon Attack: +4 to hit, reach 1m, one target. Hit: (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success