After drinking this potion, you can use a bonus action to
exhale fire at a target within 6m of you. The target must make a DC 13 Dexterity saving throw, taking 4d6
lire damage on a failed save, or half as much damage on
a successful one. The effect ends after you exhale the fire three times or when 1 hour has passed.
This potion's orange liquid flickers, and smoke fills the
top of the container and wafts out whenever it is opened.