Champion
Size
Medium
Monster Race
Humanoid
Alignment
Any Alignment
Armor Class
18 (plate)
Hit Points
143 (22d8 + 44)
Speed
6m
Attributes
STR
20 (+5)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
12 +1)
Features
Saving Throws
Str +9, Con +6
Skills
Athletics +9, Intimidation +5, Perception +6
Senses
Passive perception 16
Languages
any one language (usually Common)
Challenge
9 (5000 XP)
Abilities
Indomitable (2/day)
The champion rerolls a failed saving throw.
Second Wind (Recharges after a Short or Long Rest)
As a bonus action, the champion can regain 20 hit points.
Actions
Multiattack
The champion makes three attacks with its greatsword or its shortbow.
Greatsword
Melee Weapon Attack: +9 to hit, reach 1m, one target. Hit: 12 (2d6 + 5) slashing damage, plus 7 (2d6) slashing damage if the champion has more than half of its total hit points remaining.
Shortbow
Ranged Weapon Attack: +6 to hit, range 16/64m, one target. Hit: 5 (1d6 + 2) piercing damage, plus 7 (2d6) piercing damage if the champion has more than half of its total hit points remaining.