Dire Wolf
Size
Large
Monster Race
Beast
Alignment
Unaligned
Armor Class
14 (natural armor)
Hit Points
37 (5d10 + 10)
Speed
10m
Attributes
STR
17 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Features
Skills
Perception +3, Stealth +4
Senses
Passive perception 13
Challenge
1 (200 XP)
Abilities
Keen Hearing and Smell
The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 1m of the creature and the ally isn't incapacitated.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 1m, one target. Hit: (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone