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Shadow Demon
Size
Medium
Monster Race
Fiend (demon)
Alignment
Chaotic Evil
Armor Class
13
Hit Points
66 (12d8 + 12)
Speed
6m, fly 6m
Attributes
STR
1 (-5)
DEX
17 (+3)
CON
12 (+1)
INT
14 (+2)
WIS
13 (+1)
CHA
14 (+2)
Features
Saving Throws
Dex +5, Cha +4
Skills
Stealth +7
Vulnerabilities
Radiant
Damage Resistance
Acid, fire, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
Cold, lightning, poison
Condition Immunities
Exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses
Darkvision 24m, passive perception 11
Languages
Abyssal, telepathy 24m
Challenge
4 (1,100 XP)
Abilities
Incorporeal Movement
The demon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Light Sensitivity
While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Shadow Stealth
While in dim light or darkness, the demon can take the Hide action as a bonus action.
Actions
Claws
Melee Weapon Attack: +5 to hit, reach 1m, one creature. Hit: 10 (2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage.