Lemure
Size
Medium
Monster Race
Fiend (devil)
Alignment
Lawful Evil
Armor Class
7
Hit Points
13 (3d8)
Speed
3m
Attributes
STR
10 (+0)
DEX
5 (-3)
CON
11 (+0)
INT
1 (-5)
WIS
11 (+0)
CHA
3 (-4)
Features
Damage Resistance
Cold
Damage Immunities
Fire, Poison
Condition Immunities
Charmed, Frightened, Poisoned
Senses
Darkvision 24m, passive perception 10
Languages
Understands Infernal But Can't Speak
Challenge
0 (10 XP)
Abilities
Devil's Sight
Magical darkness doesn't impede the lemure's darkvision.
Hellish Rejuvenation
A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a Bless spell cast on that creature or its remains are sprinkled with holy water.
Actions
Fist
Melee Weapon Attack: +3 to hit, reach 1m, one target. Hit: (1d4) bludgeoning damage.