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Unorganized
BRAWN
1
AGILITY
2
INTELLECT
1
CUNNING
2
WILLPOWER
1
PRESENCE
1
Soak
1
Wound Threshold
5
Strain Threshold
9
Defense
0
General Skills
Brawl 2: lk
Coercion 2: lk
Perception 2: ll
Survival 2: ll
Special Skills
Neurotoxin: If this creature inflicts wounds with a combat check, the target must make a Hard (3 purple) Resilience check ; upon failure, the target suffers 5 wounds, plus 1 strain per success or advantage, means the target must make another Resilience check at the same difficulty at the start of their next turn or suffer the same effects.