Eberron Campaign Guide
Only priests are permitted to conduct major rites. These include the festivals of the gods and high holidays. Priests sing paeans, perform benedictions, and offer sacrifices. These ceremonies occur at fixed times, whether or not a congregation has gathered.
Priests are also responsible for ceremonies honoring births, marriages, coronations, and funerals. Even these, however, cannot be scheduled on a whim; they must take place during rites dedicated to one or more of the gods. Most marriages, for instance, take place during sacrifices to Arawai or Boldrei (although weddings during festivals of Kol Korran are not unknown). Birth celebrations and funeral observances occur during the festivals of whichever god the family reveres most strongly.
Faiths of Eberron
Vassals are the most numerous worshipers in Khorvaire, and since they believe the gods are intrinsic to everyday life, a slightly larger proportion become priests than do members of other faiths. Only a very small percentage of those Vassals who call themselves priests are actually clerics, however. The majority of priests are simple men and women—possibly experts or nobles by class—who have devoted their lives to serving their religion and aiding others in leading a life of piety and reverence. Only the most devout of the devout have faith enough to work magic, and most of them do so only weakly. These are represented through the adept class. True clerics (or other divine casters, such as paladins or favored souls) embody the pinnacle of devotion, and are rare indeed. The term priest conjures up images of a devout Vassal leading a congregation in prayer, or advising members of a community how best to deal with a crisis, or performing similar duties. This concept does not, however, reflect a universal truth. In fact, while the majority of priests of the Sovereign Host are leaders of the community or at least of the church, a substantial minority accept no such duties.
These unusual priests are often itinerant, refusing to stay long in any one place. Some seek to do their gods’ bidding by spreading their worship, healing and tending to the flock, or—in the case of more adventuresome priests—hunting down and destroying enemies of the Sovereign Host and the natural world. Others seek only to be left alone to contemplate their faith, holy scripture, or the mysteries of the gods’ interaction with nature. These wanderers have come to be known as evangelists, friars, and priests errant, the latter two terms borrowed from the Church of the Silver Flame. Vassal reaction to these itinerant priests depends on circumstances and the proclivities of the evangelist in question. Towns that lack much religious guidance of their own, or that are besieged by criminals, monsters, or misfortune, welcome a priest errant with joy and thanksgiving. On the other hand, those wanderers who seek to escape the duties of their station, who care little for helping others but only for meditating on their own beliefs, are viewed with scorn. A few Vassals respect their deeply held faith, but most see itinerant priests as having turned their backs on the people they are intended to guide.
An unusually high percentage (though still a minority) of wandering priests are true clerics. Whether this is a sign of divine favor, or simply a matter of survival—only clerics are capable of bringing miracles to those who need them or of battling any great evils they might come across—is unclear. In any event, this has led some Vassals in distant communities to believe that only wandering priests have such powers, and thus they turn away from their local clergy.
Coming to the Faith
In a religion that sees the gods’ presence everywhere, is there any need to be a priest? Simply living is service to the gods, is it not? So what sort of person chooses to become a priest? The answers to that question are as varied as the priests themselves, but Vassals generally become priests of the Sovereign Host for one (or more) of five reasons.
Faith: It is self-evident, but worth mentioning nonetheless. Some Vassals feel so strongly about their religion that living an ordinary life is not sufficient. They must serve the gods as directly as possible, and they must share their faith with others. This is the most common motivation for becoming a priest of the Sovereign Host among citizens of large communities, such as cities and big villages.
Duty: Others step into the role of priest because someone has to do it. Perhaps they feel that people in their community are spiritually adrift or need someone to speak for them to the local government. These priests are often community leaders as much as religious ones.
once was, a number of people still join the priesthood for financial security. Younger children, who stand to inherit little or nothing from their families, and people who seem unable to make a living at other pursuits, sometimes attempt to join the priesthood purely as a vocation.
Power: The priesthood of the Sovereign Host does not have as rigid a hierarchy as, say, the Church of the Silver Flame, but an internal power structure does exist. As the most widespread of the major religions, the Vassals have significant influence over a great many of Khorvaire’s nations, and even more over individual communities. It’s an unfortunate truth that certain priests of the Sovereign Host—just as with other religions—see not the gods’ glory burning like a beacon before them, but their own. Some honestly believe they can do more good in a position of power; others are interested only in their own advancement.
Accident: It seems odd, but many priests of the Sovereign Host obtain their position entirely by accident. The Host’s priesthood does not use intense training and ritual to identify the truly faithful as some faiths do. Becoming a priest requires little in the way of knowledge unavailable to the average layperson. Particularly in small communities, but occasionally in larger ones, certain individuals slowly gain a reputation for wisdom, or even holiness. Perhaps a person is a well-loved and devout community leader, or particularly faithful, or abnormally good at something, such as crafting or performing, so that it seems a blessing from the gods themselves. Vassals might decide that an abnormally skilled farmer has formed a bond with Arawai through his labors; a skilled blacksmith has bonded with Onatar through her craft; or a potent warrior has somehow joined his strikes and steps with Dol Dorn. People come to such individuals for advice, or ask them to lead a prayer, and before they know it, they have stepped (or been pushed) into the role of priest. The formal priesthood of the Host doesn’t automatically recognize such “accidental” priests, but will do so after a bit of examination. Even without such official recognition, communities in which this occurs are generally distant from the larger cities and centers of political and religious power. Why should they care whether their priest is recognized by some distant bureaucrat who knows nothing about the person or the community?
Becoming a Priest
It is possible to become a priest of the Sovereign Host with only a modicum of religious knowledge, and sometimes without even trying to do so. That said, anyone who seeks to rise within the priesthood, to gain the respect of his peers, or to truly able to guide and protect his congregation, requires formal training and education in ecclesiastical—and possibly mystical—matters.
A would-be priest in the earliest stages of training is called an acolyte, and she must place herself completely under the tutelage and care of a more experienced priest. This is done in one of three ways.
The preferred method is to attend a Sovereign Host seminary. Such seminaries can be found in almost every major city across Khorvaire (excluding such obvious exceptions as Flamekeep—the heart of the Silver Flame—and cities in nations that frown on the Host, such as Droaam). The Heirs of the Host Seminary in Wroat, Breland, and the Gods’ Grace Academy in Tanar Rath, Karrnath, are the most prestigious. Competition to enroll in these schools is fierce, despite the steep tuition and difficult courses. Priests who emerge from these seminaries are widely respected by most Vassals, although some faithful consider them aloof and superior. Priests who take the cloth through a seminary are far more likely to be granted their own congregation in a major city than others, and few of them spend much time traveling among border communities and small towns.
For those who cannot reach (or afford) a seminary, apprenticeship in an active temple is the next best thing. Although the Sovereign Host does not boast grand cathedrals on the scale of those built by the Silver Flame, or winding catacombs such as those in Aerenal, many of its temples and shrines are large and elaborate. Priests appoint acolytes to perform duties such as maintaining the altars, arranging appointments, and doing research. The best ensure that their acolytes gain substantial liturgical knowledge, as well as experience in conducting ceremonies; the worst treat their acolytes as bonded servants. An acolyte who has served in such a capacity for several years, who can prove knowledge of the liturgy, and who obtains a positive recommendation is ready to lead a congregation.
The final option, and the one given least credence by the more tradition-bound members of the priesthood, is to become an apprentice to a priest outside of a temple environment. The mentor might be a village preacher, a wandering evangelist, or some other priest who does not have a congregation of his own. Such priests are fully capable of teaching the basics of faith and scripture, but the acolyte does not gain experience in managing a temple or a regular congregation. Furthermore, itinerant priests are held in suspicion by certain other members of the clergy, who assume—accurately or not—that they must be deficient in some way not to merit their own temples. Thus, acolytes who receive such outside training warrant close scrutiny if they ever attempt to settle in a Host-dominated area, and are often heavily tested, or even required to undergo additional training, before they are permitted to lead their own congregations.
The more organized among the priesthood subject candidates to various tests to determine their capabilities. These are tests in the truest sense of the word: written and oral questions that determine the individual’s knowledge and ability. The trials includes intense questioning on religious doctrine and history, as well as dealing with social and moral crises. The testing can take weeks, with many days devoted to hypothetical scenarios that adjudge reaction to a given danger or disaster. This constitutes the final period of seminary training, so all priests trained in those establishments must pass these tests. Individually trained priests, however, might take office without ever being exposed to them.
Hierarchy
The priesthood of the Sovereign Host does not have a single leader or group of leaders. It has no Voice of the Flame or Diet of Cardinals, as does the Silver Flame; it has no individual higher beings at its head, as do the Blood of Vol or the Radiant Cults. Instead, the priesthood is guided by a number of separate liturgical councils. The precise means by which each council chooses its membership varies from region to region. In some, priests can petition for entry, and if a seat is available and a majority of the standing membership approves, they are accepted. Elsewhere, a member in good standing must nominate an individual for inclusion. In other places, a priest must meet certain requirements—number of years of service, accomplishment of certain tasks, or passing much more stringent tests than those given to graduating seminary students—before being considered.
Whatever the case, each of these councils represents the greatest and most faithful priests in a given area. The regions overseen by the councils vary in size: the Host of Khorvaire oversees Passage and a large portion of Aundair; the Devout of the Celestial Crown manages only a large portion of the city of Sharn.
Councils wield substantial political and social power, which they use to enforce decisions and edicts that might otherwise go unheeded. They can threaten delinquent priests with ostracism, removal of their congregation, loss of status, and the like. On the other hand, they offer mediation of disputes, spiritual and even financial aid, further training and education, hand-picked acolytes, and political connections to secular government. This matters little in border towns, but in the major cities of Khorvaire, a priest of the Sovereign Host benefits greatly from maintaining good standing with the local council. The kingdoms of Aundair, Breland, Karrnath, and Thrane boast multiple councils dedicated to the Sovereign Host. (Thrane, however, has only a few, since the nation is largely devoted to the Silver Flame.) Vassals dwell in other nations, of course, and some kingdoms worship combined pantheons comprising members of both the Sovereign Host and the Dark Six. These areas are not considered part of the church proper, however, and the liturgical councils have little contact, and no clout, with them. In the wake of the Last War, the surviving priests of the councils of Cyre have largely been assimilated into the hierarchies of neighboring realms, though a few have formed independent sects—often following unorthodox beliefs.
Any priest in good standing with the local council can attend a conclave and be heard; in this sense, a great many priests might be considered “members.” By a more strict interpretation, however, most councils average one sitting member for every twenty or thirty priests in their region. These councilors set policy, determine the content of lessons and tests at seminary, debate theology, and hand down new interpretations of religious text. Additionally, and perhaps most importantly, they meet with their counterparts from other councils in a Grand Conclave once every ten years. These gatherings are often filled with heated liturgical debate as the members set the general course for the priesthood, and overall interpretations of holy texts, for the next decade. Beyond these general distinctions—councilor, general member, or priest with little involvement in the council—the priesthood of the Sovereign Host acknowledges no innate difference in status. A priest is a priest, and no one holds authority over any other, unless in charge of a specific temple, seminary, or other establishment of the church. In this case, the governing individual is granted the honorary title of high priest, to whom the others of that temple must answer. This power is not absolute, however, and high priests who abuse their authority, or give underlings inappropriate orders, might have to answer to the local council.
Otherwise, the priesthood is like any other gathering. Its members establish a pecking order, even if informal. Graduates of seminary generally garner greater respect than those who learned their craft in temples, who in turn have higher status than students of itinerant priests. The word of an elder priest usually carries more weight than that of a younger, and priests from larger cities command more respect than those from smaller towns. None of this is official, and in fact it is discouraged by many councilors; nevertheless, such divisions continue to exist across much of Khorvaire.
Duties of the Clergy
For the most part, priests are beholden only to the Vassals they shepherd, rather than to the church itself. (Obviously, members of the various councils are an exception to this rule.) The general attitude is that a priest has fulfilled the obligations of office by properly leading a congregation in prayer and ceremony, competently handling the problems of parishioners, and engaging in the expected rites and offerings. Specifics vary from community to community, but priests of the Sovereign Host generally perform a set list of duties.
Life Event Rituals: These include naming ceremonies, weddings, and funerals. Such rituals also encompass more faith-specific events, such as commemorating a Vassal’s devotion to a single goal or career (this can be anything from taking the cloth to graduating from apprenticeship and opening a shop).
Holy Day Rites: Worship of the Sovereign Host includes a number of specific holidays and regular rituals, all of which priests are expected to lead. These are listed in The Calendar on page 21.
Prayer Services: Every day of the week is devoted to at least one aspect of the Sovereign Host, and temples offer services every morning and evening for those who wish to attend.
Counseling the Faithful: Many Vassals turn to their priests in times of need or trouble, and those priests are expected to offer comfort and advice to the best of their ability. This is not limited to religious advice, though that is certainly the area in which they excel. Priests must be prepared to offer aid on such mundane issues as faltering relationships, financial matters, and anything else that might come up in day-to-day living.
Charitable Works and Community Improvement: As the gods work to aid the worthy among their followers, so too must their priests strive to improve the quality of life for their congregation, and to a lesser extent, all people in their community. This includes offering alms and food to the poor, helping maintain the cleanliness and safety of the neighborhood, and assisting with repairs to damage caused by disasters such as fire, flood, and invasion. Some priests pay only lip service to this duty, placing a shallow poor box in a temple or perhaps tossing a copper coin to a beggar now and then. Others throw themselves into the work with the same devotion they show other religious obligations, sharing their own income, offering the temple itself as shelter, or even living in poverty so they might give all to others.
Spreading the Word: The priesthood has rarely spread worship of the Sovereign Host through violence, but Vassals do proselytize. Because they believe their gods are present in every aspect of the world, they use almost any occasion—from a beautiful sunrise to a laughing child to a flock of birds—to enumerate the glories of the Sovereign Host. In fact, this has become something of a joke among non–Vassals of the western kingdoms. “Better to face the swords of an Emerald Claw soldier,” they say, “than the exhortations of a Vassal. At least you won’t get thrown in the stocks for stabbing the soldier.”
For the most part, this is an unfair stereotype. Many priests of the Host are happy to speak of the scriptures, to point out the wonder of the gods in every detail of the natural world, but only if invited. Others, however, do fulfill the cliché. They expound and pontificate at length, long past the point at which their audience has ceased to care (and have begun to cast their gods-granted eyes across the gods-blessed ground in search of a godssculpted heavy rock or other blunt instrument). The wisest and most devout priests use opportunities created by their other duties to engage in this one. A pauper who receives her first meal of the week from the temple of Arawai is more likely to listen to what her priests have to say than is some fellow walking the street, minding his own business. When a priest rolls up his sleeves and works alongside the townsfolk to extinguish a blazing house, the citizenry is more kindly disposed to his sermons than if he simply berates them from the pulpit.
Protecting the Faithful: Priests are expected to stand between their parishioners and harm. True clerics can do this most effectively, but even nonspellcasters should be willing to endanger themselves to protect others. This intervention might be physical (such as stepping in front of a criminal or invading soldier) or spiritual (such as exorcising spirits, demons, or quori). Of all their duties, this last is most frequently disregarded. Finally, though not a strict duty, priests of the Sovereign Host are expected to dress appropriately and recognizably. This renders them more readily available to their communities. Unlike some other faiths, the Sovereign Host does not have a specific cleric uniform. Rather, priests are required to dress in clean and formal attire, and to prominently display the Octogram. The Host’s symbol traditionally takes the form of a medallion or amulet worn on a chain around the neck, but could just as easily be a symbol on a tabard or a large bracelet. In order to tell the difference between priests and other Vassals who wish to display their faith, custom dictates that priests and temples display the Celestial Crown in its traditional orientation—single bar horizontal, with three smaller bars vertical—while other Vassals wear it with the single bar vertical, and the three intersecting bars horizontal.
When actually conducting rites or leading ceremonies, many priests don a robe, cloak, or shawl of office. These cloaks are traditionally gold with dark blue lining, or the reverse. A common practice in larger cities, this is rarely seen in small towns where the priests are much less able to afford such an item (and everyone knows who they are, anyway).
Fallen Priests
Due to the lack of a single controlling hierarchy, a priest must commit a severe infraction before others take formal steps against him. The four principal causes of expulsion from the priesthood are as follows.
Major Violation of Religious Precepts or Failure to Perform One’s Duties: Committing one of these violations even a single time might be grounds for defrocking.
- Offering devotion to powers the Sovereign Host considers evil (such as the Dragon Below).
- Extorting money or favors from worshipers in exchange for aiding them.
- Deliberately misleading worshipers in proper practices or the meaning of scripture.
- Using ecclesiastical position to influence policies of the secular government. Repeated Minor Violations of Religious Precepts or Failures to Perform One’s Duties: Committing one of these likely draws only a reprimand, assuming the local council hears of it at all. Repeated violation, however, could result in expulsion. Minor violations include the following.
- Refusing to perform duties (such as failing to give to charity or lead appropriate rites).
- Disrespecting fellow priests.
- Taking unfair advantage of the services of acolytes.
- Inappropriate displays or mockery of Sovereign Host holy symbols.
Major Civil Crimes: Serious crimes against the state or the citizenry might result in expulsion. These include murder, treason, rape, grand thefts, and the like.
Repeated Minor Civil Crimes: Minor offenses against civil authority are actions such as fraud, petty theft, inappropriate speech (in nations where that’s a crime), and so on. In most cases, committing an act of this sort once won’t get a priest defrocked, but repeated violations will. What separates a minor crime from a major one often has less to do with the law, and more to do with how important the victim of the crime is in local circles.
Procedures for defrocking a priest are simple enough on the surface, but surprisingly difficult to carry out. First, someone must bring a complaint to the liturgical council, or if the priest is part of a local hierarchy (such as the staff at a temple), to the high priest. Such complaints usually originate with other priests, but they can come from anyone. Priests are supposed to give equal weight to complaints no matter who lodged them, but in some communities, priority is given to complaints based on their source. Priority in descending order of importance: elder priests, government officials, important Vassals, younger priests, other Vassals, anyone else.
Once someone registers a complaint, the councilors or other priests must investigate its merit. This can range from questioning those involved, to a detailed investigation that resembles police work more than religious practice. If the suspect priest is found guilty of the charges, punishment depends largely on the nature of the violation and what resources are available.
In the case of a civil crime, the priesthood simply declares publicly that the guilty member has been defrocked, and leaves it to local authorities to handle charges and punishments. If the crime is religious, however, the situation becomes more difficult. The priesthood has neither the legal right nor the ability to imprison, exile, or execute its members. The church might attempt to impose fines, or use social pressure to drive a violator from the community, but this doesn’t always work. Instead, the priesthood conducts a formal and very public rite, listing the individual’s crimes, stripping badges of office, and marking the offender. This mark can be a literal brand, a tattoo, or even a mystical sigil such as a mark of justice. (This last is most effective, but also most uncommon.) For extremely serious violations, the ceremony might also involve flogging, though this is of questionable legality and occurs only rarely. The mark, and the very public knowledge of the violator’s crimes and loss of status, are usually sufficient to prevent him or her from ever again functioning as, or claiming to be, a legitimate priest of the Host.
Quests
Only the most devout worshipers embark on quests in the name of their deity or pantheon. For the average Vassal, quests are adventures to read about, or to listen to during sermons, not to pursue. A very select few, however—mostly itinerant clerics, paladins, and the like—do indeed wander the world, seeking out deeds to perform for the glory of the Host and the betterment of their followers.
Unlike many other faiths, worship of the Sovereign Host has no driving goal behind it, and thus no specific purpose to shape its quests. Because the Sovereign Host is part and parcel of the world, quests in its name almost always revolve around worldly circumstances. A Vassal might quest for a magic item or powerful spellcaster to control the weather, and thus end a drought afflicting a Host-devoted town. She might seek out and thwart the schemes of priests of the Dark Six. She might set about finding land and constructing a shrine to the Host in an unenlightened area. On a more subtle level, she might seek out those who have lost faith in the Host, and attempt to show them the error of their ways and return them to the fold.