Evernight Glade
  1. Organizations

Evernight Glade

Adventurer Guild

As an adventuring guild, it offers specialists for when things go awry in society. Unlike other guilds, however, its members have overcome challenging trials.


COLORS: Blue with some white and/or black. May have a little red accompanying blue.  

SIGIL: ???

IDEALS: Nobody should ever operate alone. 

Founded: Year 1096. 


9/10 servants are presently unaccounted for in the Guild member's roster on Kanka.

Members are offered a:

  • Temporary housing
  • Flat rate on jobs on top of client pay. 
  • Tailor
  • Healer
  • Active Greenhouse
  • Specialty Merchants
  • Safe deposit of items and stuff
  • Contract evaluations
  • Travel permissions
  • All registered Adventurers must be handled internally, should one go rogue it is the Adventurer's duty to deal with them.