Unlike other guilds, it has a high entry standard proving challenging for many to pass the entry exams. Exams are conducted in 3 trials;
- Exploration - contestants are hunted down while searching for things and must avoid traps
- Combat - contestants must obtain item(s) from a place and escape (or overcome the guardians) as a team.
- Social - contestants must navigate social combat or sneak around it, using whatever non-combative means to place a trinket inside a guarded room.