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Unorganized
Size
Huge
Type
Aberration
AC
16
HP
115 (10d12+50)
Speed
20ft, Climb 10ft
CR
6
Ability Scores
STR
19
DEX
8
CON
20
INT
2
WIS
14
CHA
6
Traits
Slime Coating
The sloth spider is coated with a layer of green slime. A creature that damages the sloth spider with a melee attack must succeed on a DC 13 Dexterity saving throw, taking 9 (2d8) acid damage on a failed save, or half as much damage on a successful one.
Spider Climb
The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Multiattack
The sloth spider makes two attacks with its claws.
Claws
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage and the target is subject to slime coating.
Slime Glob (Recharge 5-6)
The sloth spider spits a globule of green slime at a creature within 80 feet. The the creature must succeed on a DC 13 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much on a successful one. The glob remains in the space where it lands. Any creatures moving through the space with the glob take 2 (1d4) acid damage from the sputtering glob.