Level  Casting Time  Range/Area  Components
4th 1 Action varies V,S
Duration  School  Attack/Save  Damage/Effect 
variable Evocation Varies Varies

This spell has three modes; the caster may choose one when this spell is cast.

● Flaming Sphere: Allows the caster to hurl a sphere of magical flame up to 100 feet which explodes on impact, dealing 9d6 damage (+1d6 per spell slot above 4th) to everything within 20 feet; save vs. DEX (½ damage).

● Extinguish Flame: Allows the caster to magically extinguish all fire (magical or mundane) within a 100×100 feet area.

● Evaporate: Allows the caster to counter and disperse any magical wall or barrier of water, ice, etc.