Metal/Mineral | DC Adjustment | Weapon Effect | Armor Effect | Special Effect |
---|---|---|---|---|
Adamantine | +6 | +1 nm hit/damage, damages weapons, armor, and objects | DR 2, crits become normal hits | |
Bronze | -3 | gains the fragile property | gains the fragile property | |
Cold Iron | -2 | treated as magical versus Fey, fragile, weight 1.5x | Gains +2 to AC/saves versus Fey magic, fragile, weight 1.5x | |
Crysteel | +5 | +1 mag if psychic | NA | crystal steel, semi-transparent |
Glassteel | +3 | +1 nm to hit, weight as mithril | weight as mithril | transparent |
Green Steel (Avernal) | +3 | +1 nm to damage | NA | |
Mithril | +5 | changes weight, easier to enchant |
changes weight, easier to enchant |
as silver |
Nephelium | +7 | as adamantine, magical/psi essence, weight normal | as adamantine, magical/psi essence, weight normal | transparent or tinted |
Obsidian | +3 | +1 nm to damage, fragile | NA | |
Orichalcium (Uru) | +6 | +1 mag, easier to enchant, | easier to enchant, spellguard | universal essence |
Titanium | +7 | as adamantine/mithril | as adamantine/mithril | |
Topaline | +3 | psionic essence | psionic essence |
Glassteel: Made by the artificers and craftsmen in an alchemical process requiring extensive knowledge of both metallurgy and glassblowing, glassteel combines strength beyond iron with the transparency of glass. Mostly used as a building material in fantastic castles, glassteel can also be fashioned into weapons and armor. Glassteel is stronger and lighter than iron—but it’s fantastically expensive.