The Mews are a cul-de-sac of Tabaxi traders that have formed on the outskirts of Camp Two. While the townsfolk were initially wary of these strange travellers, they have grown fond of the strange trinkets and endless bric-a-brac that the whiskered folk are willing to trade.
The Mews
Attributes
Unorganized
Local Government
Kingdom
Population
Economy
Demographics
Notable NPCs
Distance
Direction