1. Locations

The Bronze Keep

The Bronze Keep is one of the major cities located on Falanar though it's entrance is secluded and kept in secret by the clan of dwarfs that inhabit it. Located deep within Mount Ash, this dwarfhold is where the Bronzeknob clan first established themselves before Mount Ash second eruption. Currently the dwarfhold is being rebuilt on top of the ruins of the original keep, so it sits a bit closer to the surface than before, but still remains a staggering several kilometres underground, and works based on a tiered layout where the military might is situated on the outer layers where invaders are forced to approach, and the housing and mercantile districts are sequestered deeper in, closer to tunnels that lead through Falanar's underdark as well. The dwarfhold is located southeast of First City.

The Keep is run by the ruling lord of the Bronzeknob clan, who is currently Aungar Bronzeknob, father to Grimlo Bronzeknob and son to Baldwin Bronzeknob, the original dwarf who founded the first iteration of the keep before the second eruption.

The dwarfhold chiefly exports smelted ingots of all varities as Mount Ash is rich in many of Falanar's sought-after metals, including mithral and cold iron which adventurers deeply valued for both weapons and armor alike.

Unlike some cities, crime in the dwarfhold is regulated and never targeted inward. Smuggling, thievery, and even murder is not only frowned upon on a social level but is deeply reviled in the Bronze Keep's very culture. Most, if not all of the crime that comes out of the city is focused on other cities or villages nearby, which in turn begets profits for the Keep.