Joss Falkner

Joss' choice to wield guns is an obvious testament to her small and trim build. There are no remarkable disfigurements or markings on her face beyond a cut here or there, and her body has been hit with the usual mild wear and tear befitting one who partakes in occasional scuffles. Her muscles seem toned, and she excels at speed and agility when a situation calls for it, but there's nothing physically strong about her and she's easily dwarfed by most other people. That's not to say she appears fragile - she's more of a scrawny stray cat than a crushable little bird.

The smell of firepowder clings to her more than any other scent, and her face, hands and leathers are frequently smudged with some manner of soot or other. Coupled with rough palms and a thick street cant, she's prone to coming off as unrefined; when faced with authority, however, she can readily snap to the rigid posture of a soldier, back straight and jaw set.

History

A story that begins like many: a child with parents either lost or prone to abandonment, leaving her an orphaned street rat who grew up not quite treading the straight and narrow. Though she oft ran with the wrong crowd at a young age, when she was old enough to hold a weapon properly, Joss made the conscious effort to clean up her act and join a local military in First City. She picked up a gun and learned a trade, working as an apprentice mender and sharpshooter for several years.

Unfortunately, no matter the hard work put in to a more law-abiding way of life, her past caught up with her: an old associate sabotaged her position, getting her kicked out on false charges.

Now, Joss is just a young gun looking to find her way through the world, back foot planted in a world of street-wise shadows, and front foot seeking purchase on sun-warmed cobblestones.

Mechanicat

Joss is well versed in tinkering and repairs for mundane items, having spent years caring for and maintaining her own equipment, and, later, the equipment of comrades. She's eagerly curious to dig around through unfamiliar non-magick'd puzzles, traps, and trinkets to learn the ins and outs, and is more than willing to do odd jobs and far out repair-work.

Sometimes repairs require important bits, pieces, or even tools that Joss doesn't immediately have on hand. If the market doesn't bear fruit, a bit more digging is sometimes needed. She might be a decent shot, but she's a bit of a coward, and is occasionally looking to find extra muscle for scrap-hunting.

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Appearance

Hair
Ginger

Eyes
Purple

Skin
Freckled

Build
Wiry

Gallery

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TV Tropes

Young Gun - Hot-headed and looking to make a name for herself; she has what it takes to be a gunslinger, but needs training, maturity, and experience to get up to speed.

Wrench Wench - A skilled and confident repair-cat with a healthy sense of curiosity.

The Gambling Addict - Old habits from the streets sometimes itch at the back of the mind; fortune favors the bold, but sometimes the bold ends up owing money to some bad people.

Interspecies Adoption - Though clearly a subspecies of catfolk, given the ears, tail, and penchant for agile movement, she was nevertheless mostly raised around people with predominantly human blood. She's estranged from her kin, for better or worse.

Things You Should Know: Questionnaire

1) What would completely break your character?

Being directly responsible for the death of innocents.

2) What was the best thing in your character's life?

Brief moments of camaraderie among soldiers and adventurers she worked alongside.

3) What was the worst thing in your character's life?

A rough up-bringing as an orphaned street rat; she worked hard to turn things around for herself.

4) What seemingly insignificant memories stuck with your character?

A time she refused to cross a river, so her commanding officer threw her over his shoulder like she was a sack of potatoes and carried her across.  

5) Does your character work so that they can support their hobbies or use their hobbies as a way of filling up the time they aren't working?

She's a bit of a workaholic; her hobbies are her work, guns, sharp-shooting, and fixing broken things.

6) What is your character reluctant to tell people?

That she has some of a criminal past; pickpocketing and running with the wrong crowd in her youth.

7) How does your character feel about sex?

She's not worried about her small stature. All she needs is a stepping stool, some rope, and a firm grip for climbing.

8) How many friends does your character have?

Real friends? Likely not very many.

9) How many friends does your character want?

She would be content with several CLOSE friends.

10) What would your character make a scene in public about?

Someone practicing poor trigger discipline.

11) What would your character give their life for?

She's a dutiful soldier; she'd give her life for cause, country, or comrades.

12) What are your character's major flaws?

Stubborn, cowardly in the moment, scrawny, unrefined, snaps to when faced with authority figures.

13) What does your character pretend or try to care about?

Politics. She tries to pretend she gives a damn; it's certainly relevant to where her gun is aiming, but she just doesn't care. She's more concerned with the people in her direct vicinity and watching their backs.

14) How does the image your character tries to project differ from the image they actually project?

She wishes she was a cool, slick action hero with a gun; she is decidedly not. She's scared, it takes her a bit to work up to brave actions, and she can never think of a good one-liner in the heat of the moment.

15) What is your character afraid of?

Terrified of water; she can't swim.

Following Orders

How does your character feel about receiving/giving orders? Are they more of a leader, or a follower?

As a former soldier, Joss is familiar with both giving and receiving orders, though mostly receiving, given her relatively low status on the totem pole. She's more of a follower, and is comfortable with receiving orders.