1. Characters

Plume Moth Knight

Cure for Ailments in the Order of the Marble Moth
NPC

Born a Nuckelavee, a natural enemy of clean water, Plume found herself invading area that belonged to heavily spoiled waterways near Javervale many, many years ago. Goblins of the Republic would hunt her, and she would defend herself, but sheer number of bugbears the Republic was willing to send after her overwhelmed her. Eventually she was found by the knight in shining armour, one and only Sands, who helped her, under one condition - she has to unlearn her nature as a despoiler of rivers and bodies of water, or she will have to return to First World.

Eventually, she managed just that, and with the help of Jade's magic, she has even overcome her natural weaknesses, managing to reverse them, becoming a force that can love and heal the nature rather than destroying it with burning passion.
She carries a weapon from her past, a heavy Bastard Sword fit for her larger statue that still carries the curse of blight with it, but it is merely a tool to be used when all else fails. For her allies in the Order of the Marble Moth she is the healer, capable of curing just about any wound and any disease or poison with a mere touch.

  • Luna has been understanding of Plume, and when she was still training, she crafted a specialty armor that would protect others from Plume's own poisonous touch, for which she is eternally grateful
  • Imperio she has a special kind of friendship with, as both are of violent nature and were rescued and believed in by Sands. She thinks of him like a little brother, despite Imperio being actually older than her.
  • Rosy she feels indifferent towards, but respects their breadth of knowledge and great skills of recollection.
  • Ermine she is and will be eternally grateful for giving her a chance
  • Jade she is thankful for the change they managed to cause in her nature, but finds the distancing a little unsettling