Anti-Tank Guided Missiles (ATGMs) are the premiere means of defence for infantry units in the Cold War against enemy armour. While much slower to reach their targets than conventional anti-tank guns, less flexible than recoilless rifles and much more expensive than regular rocketry, they make up for these defects with unerring accuracy even against moving targets.
EFFECT:
This weapon will not impact until next turn. If the shooter loses Line-of-Sight in that time, dies, becomes Stunned or suffers from Dread, the shot is lost.
Against any Ground Vehicle 🚗, this weapon enjoys a Very Easy DM to its hit rolls.