Refers to specific Natural Rolls (meaning, before any modifiers take effect).
- 20 -> MIRACULOUS SUCCESS
- 19 OR 18 -> CRITICAL SUCCESS
- 3 OR 2 -> CRTICAL FAILURE
- 1 -> CURSED FAILURE
Critical successes and failures, if rolled naturally, offer no specific advantages but ensure a positive or a negative result regardless of Creature Attributes, unless the task is too difficult or too easy, in which case at least disaster is averted or induced respectively.
Miraculous Success and Disastrous Failure, if rolled naturally (no modifiers), can defy fate itself.