The Necromantic Aspect represents a direct, forceful assault upon the boundary between life and death, treating the threshold as a permeable membrane rather than a finality. Necromancy is an act of Goetic coercion that drags the remnants of the deceased back into the physical plane against the natural inertia of the universe, thus dooming them into an indefinite state of undeath. The practitioner uses the cold, unmediated flows of the deeper Dreamspace to reanimate necrotic tissue, creating hollow ghouls that serve as mindless extensions of the caster’s will, or if cursed with sentience, cursed shadows of a thinking man. This discipline requires absolute concentration, as the sorcerer must withstand the harrowing screams of the void that are inadvertently caught in the wake of such a summoning.
In the history and culture of the Oceanykan Federation, a Necromancer is a figure of profound terror, owing to a period of history known as the Magocracy, a time of unending tyranny and cruelty. Necromancers are practically responsible for single-handedly causing the witch-hunt against sorcerers that persists to this day. In the modern age, they are capable of turning a fallen soldier against their own comrades or forcing the lips of a fresh corpse to speak secrets that the dead were never meant to carry back into the light of the living. It is a path of extreme isolation, as the thin veil of undeath becomes increasingly translucent to the caster, eventually causing them to lose the ability to distinguish between the warm vibrancy of the living and the cold, lingering presence of those who have passed into the void.