Occultism is a Primary General Skill that denotes exposure to, and understanding of, the hidden world: Psionic Theory, eldritch entities, The Dreamspace, and the suppressed history of Oceanyka's supernatural reality. It can only be obtained under very special circumstances. Those who possess it are, knowingly or not, in violation of the Masquerade, and public revelation of one's knowledge in these matters is just cause for becoming Witchmarked, or even branded as a Paranormal Hazard.

While not particularly useful in and of itself, Occultism is a prerequisite for a multitude of Secondary General Skills.



Prerequisites for Natural Sciences: DET, INT, CHA or WIS 


LEVEL

 Creature Attributes 

Effects
110
  • Unlocks Psionic Insight.
  • Unlocks Secret History.
212
  • Unlocks Cryptozoology.
  • Unlocks Psionic Theory.
314
  • Unlocks Oneirology.
  • Unlocks Countermagic.
416
  • Unlocks Ritualism.
  • Unlocks Symbolism.
518
  • Unlocks Psionic Engineering.


Secondary General Skills