π‘ The Wheel of Chance
"Speak your vow. Spin the wheel. And may Chance blessβor burnβyou."
Location: The Hushed Flame, Ember
Use Requirements:
-
Cost: 25 gp donation (non-refundable)
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Frequency: Once per calendar month per character of real world time
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Mechanic: Player rolls 1d100 to determine the outcome.
π² Master Roll Table (Roll 1d100)
| d100 Roll | Result Type | Outcome |
|---|---|---|
| 01 | β΄οΈ Wild Fate (1 do over) | Draw from the Deck of Many Things |
| 02β50 | π Minor Boon | |
| 51β99 | π₯ Major Boon | |
| 100 | β΄οΈ Wild Fate (Chance's Choice) | Draw from the Deck of Many Things |
π‘ Wheel of Chance: d100 Reward Table
Requires a 25β―gp offering. May only be spun once per calendar month.
π‘ Wheel of Chance
Requires a 25β―gp offering. May only be spun once per calendar month.
| d100 | Type | Outcome |
|---|---|---|
| 01 | β΄οΈ Wild Fate | Draw from Deck of Many Things or DMβs Choice (with do over as an option) |
| 02 | π Minor Boon | +1 to next ability check |
| 03 | π Minor Boon | Gain 5 temporary HP (48 hours) |
| 04 | π Minor Boon | Next ration restores +1 HP |
| 05 | π Minor Boon | Advantage on next initiative roll |
| 06 | π Minor Boon | Next critical hit deals +2d4 extra damage |
| 07 | π Minor Boon | Resistance to falling damage (1 week) |
| 08 | π Minor Boon | Immune to surprise (once) |
| 09 | π Minor Boon | Advantage on next Intelligence check |
| 10 | π Minor Boon | +1 AC (48 hours) |
| 11 | π Minor Boon | Find 2d6 gold coins at next camp |
| 12 | π Minor Boon | Torches burn twice as long (48 hours) |
| 13 | π Minor Boon | Emit 30 ft glow (48 hours; no stealth penalty) |
| 14 | π Minor Boon | One item in your pack is fully repaired |
| 15 | π Minor Boon | Always know north (24 hours) |
| 16 | π Minor Boon | Heal all HP instantly |
| 17 | π Minor Boon | +2 on next saving throw |
| 18 | π Minor Boon | Know one unknown language (1 week) |
| 19 | π Minor Boon | Next ranged attack cannot miss |
| 20 | π Minor Boon | Immune to poison (once) |
| 21 | π Minor Boon | Rope becomes a Rope of Climbing (1 use) |
| 22 | π Minor Boon | Nap counts as full rest (once) |
| 23 | π Minor Boon | Lantern lights without fuel (1 day) |
| 24 | π Minor Boon | Insect whispers a warning at a critical moment |
| 25 | π Minor Boon | Random neutral or hostile NPC becomes friendly |
| 26 | π Minor Boon | Rat delivers a trinket |
| 27 | π Minor Boon | Roll twice on random encounter table, choose one |
| 28 | π Minor Boon | Illusory double appears (next combat) |
| 29 | π Minor Boon | Weapons glow faintly (next dungeon trip, 48 hours) |
| 30 | π Minor Boon | Dream reveals safe path (next rest) |
| 31 | π Minor Boon | Moonlight aura wards weak undead (48 hours) |
| 32 | π Minor Boon | One enemy has β4 on rolls against you (next combat) |
| 33 | π Minor Boon | Your shadow mimics you amusingly |
| 34 | π Minor Boon | Detect magic (10 ft, 10 minutes) |
| 35 | π Minor Boon | Dead branch blooms unexpectedly |
| 36 | π Minor Boon | Next trap revealed 5 ft early |
| 37 | π Minor Boon | Wind always at your back (48 hours) |
| 38 | π Minor Boon | Footsteps make no sound (48 hours) |
| 39 | π Minor Boon | Crow drops a bone die (+1d20 to one roll, once) |
| 40 | π Minor Boon | Rain avoids you (48 hours) |
| 41 | π Minor Boon | Water tastes like wine (48 hours) |
| 42 | π Minor Boon | Humming calms animals (1 use, 48 hours) |
| 43 | π Minor Boon | Scroll appears in your pack (random spell) |
| 44 | π Minor Boon | Enemy weapon slips from grasp (next combat) |
| 45 | π Minor Boon | Know the name of a commoner you meet today |
| 46 | π Minor Boon | You appear more beautiful (24 hours) |
| 47 | π Minor Boon | Voice echoes mysteriously indoors |
| 48 | π Minor Boon | Hear a whisper of hidden truth (ask 1 yes/no question, no source) |
| 49 | π Minor Boon | All candles burn blue, warding undead (48 hours) |
| 50 | π Minor Boon | Small spark bursts in handβa lucky omen. Roll again. |
π Minor Mishaps Table (51β99)
Each of these adds flavorful misfortune or tension without punishing players mechanically (unless noted otherwise):
| d100 | Type | Outcome |
|---|---|---|
| 51 | π Mishap | You sneeze glitter when lying during next Charisma check |
| 52 | π Mishap | Your boots squelch with each step (1 week, β1 stealth) |
| 53 | π Mishap | Next fire you light smokes heavily, drawing attention |
| 54 | π Mishap | Minor ghost follows you, whispering complaints, drawing attention (48 hours) |
| 55 | π Mishap | All trail rations taste like spoiled fish (no effect) |
| 56 | π Mishap | You hiccup during next spell cast (Constitution check) |
| 57 | π Mishap | Your shadow moves slightly out of sync |
| 58 | π Mishap | A random NPC mistakes you for someone they hate (next week) |
| 59 | π Mishap | Map ink smears mysteriously |
| 60 | π Mishap | Your coins jingle loudly (β1 stealth, 48 hours) |
| 61 | π Mishap | All wine you touch tastes like vinegar |
| 62 | π Mishap | One item from your pack vanishes |
| 63 | π Mishap | Your voice echoes even outdoors (48 hours) |
| 64 | π Mishap | You are mistaken for a minor outlaw by someone |
| 65 | π Mishap | You hear music no one else can hear (48 hours) |
| 66 | π Mishap | Your reflection blinks independently (48 hours) |
| 67 | π Mishap | A raven follows and caws at inopportune moments (48 hours) |
| 68 | π Mishap | Shoes untie themselves at random (48 hours) |
| 69 | π Mishap | All food spoils rapidly (no HP loss, just awful taste) |
| 70 | π Mishap | You smell faintly of wet clay |
| 71 | π Mishap | One glove or sock goes missing |
| 72 | π Mishap | Mirror images briefly distort when you pass |
| 73 | π Mishap | All animals dislike you (48 hours) |
| 74 | π Mishap | One arrow bends slightly (β2 to hit, next shot only) |
| 75 | π Mishap | You forget the name of someone you trust |
| 76 | π Mishap | You laugh at inopportune times (no control) |
| 77 | π Mishap | Ink you write fades quickly (1 day) |
| 78 | π Mishap | A squirrel steals something small from your gear |
| 79 | π Mishap | You stutter when addressing authority figures |
| 80 | π Mishap | All light sources flicker around you |
| 81 | π Mishap | You speak a dead language (48 hour, canβt speak Common) |
| 82 | π Mishap | Your armor jingles loudly (β1 stealth, 48 hour) |
| 83 | π Mishap | You feel hungry no matter how much you eat (48 hours) |
| 84 | π Mishap | One shoe heel breaksβunsteady gait (β2 to acrobatics for 48 hours) |
| 85 | π Mishap | Local child follows you, calling you βCursed Oneβ |
| 86 | π Mishap | Your name appears in ash on a wall in the shrine of Chance -- All of them |
| 87 | π Mishap | Your next dream is horrifyingβlose 1 Con until next rest |
| 88 | π Mishap | You can't remember a familiar spell (choose 1 to forget for 48 hours) |
| 89 | π Mishap | A bug crawls out of your mouth while speaking during your next Charisma check |
| 90 | π Mishap | You blink and miss 10 minutes of time |
| 91 | π Mishap | Every dog you see growls at you (48 hours) |
| 92 | π Mishap | You forget one important name or word (DMβs choice) |
| 93 | π Mishap | Your pack begins to smell faintly of sulfur |
| 94 | π Mishap | Your fingertips glow faintlyβcan't hold anything secretly ((48 hours) |
| 95 | π Mishap | Your shadow vanishes for 1 day, returns and is angry with you |
| 96 | π Mishap | Boots squeak, even when barefoot ((48 hours) |
| 97 | π Mishap | Small illusion of flames flickers around you (As Faerie Fire)(48 hours) |
| 98 | π Mishap | You cry uncontrollably at beautiful things (48 hours) |
| 99 | π Mishap | You utter prophecies you donβt remember saying (48 hours) |
| 100 | β΄οΈ Wild Fate | Chance Draws from Deck of Many Things for you |