House Charybdis
Members
Relations
| Role | Entry | Location | ||
|---|---|---|---|---|
| Ally | House Edain | |||
| Ally | House Kiz | |||
| Ally | House Artorius | |||
Properties
Skills
Battle
6
Communicate
6
Discipline
8
Move
6
Understand
8
Domains
Primary
Science (Understanding) - Genetic manipulation
Secondary
Science (Expertise) - Scientists
Reputation
Traits
Calm
Status
25 - Respected
Assets
Wealth
24
Resources
2
Territory
0/35
Manpower
Military
Ground Defense
Loyalty
Acceptance
Lifestyle
Noble
House Roles
Ruler
House skill tests increase their Difficulty by one step if no Ruler is present
Advisor
add 1 extra d20 to any House skill test using Understanding
Councilor
House skill test using Discipline has focus applied to it
Spymaster
all espionage attempts against the House increase their Difficulty by one step
Treasurer
adds +10 Wealth to the House