The Unity forms the foundation of Riedra, and the majority of the population serves one of its branches. While each branch of the Unity has its own ministers, the seven arms work together in the service of the nation and answer to the local bastion lords. This arrangement separates the Unity from the Thousand Eyes and Harmonious Shield, which follow different chains of command. All branch high ministers are psions (EPH 19).
Bountiful Horn: This branch oversees agriculture. Farmers are servants of the Horn, while Chosen administrators tend to storage, distribution, and planning. Dul Maar is the seat of the Horn, and its high minister is Lady Tantashar (LE female hashalaq Inspired nomad 14).
Industrious Forge: The Forge manages industry, from the acquisition of raw supplies to the production and distribution of finished goods. Lord Malukath (LE male hashalaq Inspired shaper 15) guides this branch from the massive bastion of Dul Kalent.
Sturdy Wall: This group tends to the infrastructure of the nation, construction, villages, bastions, roads, and the monoliths. It is based in the bastion of Dul Borin under the leadership of Lord Laneth (LE male hashalaq Inspired shaper 14).
Healing Hand: Overseeing the health of the people, servants of the Hand rely largely on the Heal skill to care for their charges. Bastions include multiple halls of the Hand. Most people receive mundane healing, but bastion halls might have access to more powerful tools, such as a cradle of healing (page 139). Although the Healing Hand is generally benevolent, it has its darker side. Euthanasia is perfectly acceptable in Riedran society, and the needs of the nation always come before those of the individual. If someone who has a genetic condition, a grievous injury, or a serious contagious disease cannot be easily cured, he is killed. The Healing Hand also disposes of the dead, typically through cremation. Lady Xushila (LE female usvapna Inspired egoist 15) leads the Healing Hand from the bastion of Dar Hash (usvapna quori are also known as dream masters, see Magic of Eberron 148).
Sheltering Hearth: The duties of the Hearth range from sanitation to disaster relief. Leaders of the organization serve as liaisons with the other branches of government; if a plague breaks out, the Hearth works with the Healing Hand and the Thousand Eyes to isolate and kill those infected before the disease can spread. The Hearth can request the aid of the Thousand Eyes but cannot demand it. Lord Dulateth (LE male hashalaq Inspired nomad 13) directs the Hearth from the bastion of Dar Uldane.
Guiding Path: This branch oversees education and religion. It is responsible for raising children, a task that involves equal parts education and indoctrination. When a youth becomes an adult, the pathfinders choose his trade and his pairing. The Guiding Path is led by Lord Surasek (LE male kalaraq Inspired seer 20) from the city of Durat Tal.
Iron Gate: The Gate deals with foreign affairs, including trade and diplomacy. It oversees all traffic between Riedra and other nations; any Riedran who could come into contact with foreigners—from sailors to servants—is carefully vetted. Lady Tureya (LE female usvapna Inspired telepath 15) oversees the Iron Gate from the port of Dar Jin.