1. Characters

The Lord of Blades

NPC (Villain)

Philosopher, visionary, warlord, messiah . . . abomination, racist, psychopath, tyrant—each of these words has been used to describe the enigmatic Lord of Blades. This warforged leader has established a cult of personality within the Mournland. His commands are carried out by loyal warforged and constructs known as the Blades.

Source: Eberron Campaign Guide


Mystery surrounds the enigmatic Lord of Blades, whose reality is wrapped in legend, and whose very existence threatens the future of the common races of Eberron. The Lord of Blades, a powerful and charismatic warforged, gathers followers from among the living constructs and seeks to build an empire upon the ruins of Cyre, deep in the desolate Mournland. His enclave rises above the broken land as a beacon to other warforged who have grown disenchanted with life among the common races.

Some speak of the Lord of Blades as a great philosopher and teacher. Others describe him as a powermad warlord and self-styled prophet who wishes to challenge the weaker, flesh-bound races for supremacy of Khorvaire. His hidden enclave follows a strict regimen that crosses theocratic ideals with the power of a military dictatorship; the Lord of Blades serves as both god and king to his followers. In his camp, the Lord of Blades’ word is law. The warforged who have joined him must accept his rule or be destroyed.

Where did the Lord of Blades come from? Some tales proclaim that he led the warforged armies of Cyre in the Last War. Contradictory stories paint him as a newer warforged, perhaps even the last to emerge from the Cannith creation foundries before they were dismantled as required by the Thronehold Accords. One dark and disturbing legend claims that the Lord of Blades caused the destruction of Cyre and warns that he plans to repeat this act in each of the Five Nations. Whatever the truth, the Lord of Blades has emerged as a messiah to that segment of the warforged population that seeks to embrace their construct heritage over their living heritage. The vast majority of warforged, however, consider the Lord of Blades to be a false and deluded prophet, or even an abomination that must be destroyed.

The Lord of Blades has a small but devoted band of fanatical warforged in his camp. He preaches an apocalyptic vision of a future wherein the warforged inherit the world by blade and blood. His most trusted followers, his lieutenants and apostles, have adopted names that honor the Lord of Blades and place them at the head of his band—names such as Saber, Falchion, and Scimitar. His followers hang upon his every word and sermon, memorizing his proclamations and prophecies as part of their daily devotion. 

In battle, the Lord of Blades has few equals. Usually, adventurers must contend with his followers and lieutenants, for to face the Lord of Blades directly is to invite death. His many blades, sharp and deadly, surround him like armor and form a whirlwind of blood and steel when he charges into battle. The only reason why he has not spread his campaign of conquest beyond the Mournland, many believe, is because his army is still too small. A relatively small faction of warforged is attracted to his teachings, and not all of these zealots have been able to yet reach his side. Rumors persist that the Lord of Blades seeks to recover a creation forge and rediscover the secret of warforged construction, but it doesn’t appear that he has yet mastered the ability to churn out new warforged on a regular basis.

In the meantime, the Lord of Blades’ agents attack Karrnath and Thrane outposts to free warforged slaves, raid Cannith strongholds in search of information on warforged creation, and scour distant Xen’drik for artifacts that may have some ties to modern warforged. His followers have no fear of dying for their cause; they believe the Lord of Blades can repair them and raise them up again in time for the final battle against the flesh-bound races.

Source: Five Nations

The warforged visionary known as the Lord of Blades has established the foundation for a warforged nation in the barren reaches of the Mournland. No one is quite sure where the Lord of Blades came from, and no outsider knows exactly where his mythical city of living constructs might be located. Some tales claim that the Lord of Blades led the warforged armies of Cyre in the Last War. Others cast him as a newer warforged, perhaps the last to come out of the Cannith creation forges before the Thronehold Accords led to their dismantling. One black tale paints a story of how the Lord of Blades caused the destruction of Cyre, warning that he plans to repeat the Day of Mourning in each of the remaining Five Nations. Whatever the truth, the warforged messiah has become a beacon for a segment of the warforged population—and is considered an abomination by the rest.

The Lord of Blades (LE male personality warforged, fighter 2/artificer 5/warforged juggernaut 5) has a fanatical band of warforged followers at his side, devotees who memorize his sermons advocating supremacy for constructs. He preaches an apocalyptic vision of a future where the warforged will destroy or enslave the weaker nations of flesh and blood. “We were made to rule Eberron,” the Lord of Blades has declared over and over again, “and the day will come when the warforged will inherit the world by blade and blood!”

No one knows how many warforged have joined forces with the Lord of Blades. While most authorities throughout the surrounding regions believe that this dangerous prophet exists, no one has been able to gather much intelligence concerning his activities. Even the elves of House Phiarlan are in the dark about the Lord of Blades—and that’s not a place the House of Shadow likes to be.

Source: Eberron Campaign Setting

Rising from the Last War

Stalking the Mournland like a spectral juggernaut, the Lord of Blades has emerged from the turmoil of the Last War as a symbol that calls to all the warforged of Khorvaire. Regardless of what they have become, the warforged were created to fight and die on the orders of their creators. Some warforged accept their history for what it is and look toward the future, but others hold a grudge because of how they were exploited by their creators. Those warforged make up the followers of the Lord of Blades.

The Lord of Blades preaches of an apocalyptic future in which the warforged will destroy or enslave the nations of flesh and blood. “We were made as weapons,” the Lord of Blades has declared over and over. “Let us be weapons! Let the nations of the land reap what they have sown!”

Today, warforged roam the Mournland in service to the Lord of Blades, patrolling the devastated terrain and salvaging resources from the ashes of Cyre. Most of these dissidents despise creatures of flesh, and any meeting with outsiders usually ends in blood being spilled. Other disciples of the Lord of Blades launch attacks on targets across Khorvaire: destroying Cannith workshops, killing nobles known for their abuse of warforged, and seizing shipments of weapons or arcane research to further deplete their enemy.

To the flesh-and-blood citizens of Khorvaire, the Lord of Blades is a figure of terror and pain. But the warforged under his sway (and some objective observers of other races) believe that his rage is fueled by the injustice heaped upon the warforged after their creation. The warforged were treated as disposable soldiers, almost slaves, during the war, and the postwar arguments over what rights the warforged should be granted — as if fundamental rights were meant to be bestowed or withheld by political authorities — gave the warforged themselves no voice, as if they were still the property of their creators. The Lord of Blades’ call to action is appealing to many warforged because it is grounded in legitimate grievances, even if the proposed action is abhorrent.

Compared to the total number of warforged created and deployed in combat during the Last War, the followers of the Lord of Blades are not especially numerous. His existence and message are well-known in the countries bordering the Mournland (especially Breland), but less familiar in the rest of Khorvaire. Hoping to swell the ranks of his followers, the Lord of Blades has agents spreading his apocalyptic message in every city with significant warforged populations.

The Lord of Blades in the War

The Lord of Blades didn’t appear in the world until after the Day of Mourning. Only he knows what his identity was before then, but many suppositions have been put forth. Some scholars say that he was originally a warforged named Bulwark, the personal bodyguard of King Boranel of Breland. Others believe that he was the last warforged to emerge from the creation forges at Eston, completed in the last moments before the Mourning.

Perhaps the most outlandish idea is that the Lord of Blades is not a true warforged at all. The first warforged were created by an artificer named Aaren d’Cannith, who became furious when the house used his invention to create weapons of war. Based on that knowledge, some believe Aaren transferred his consciousness into a warforged body so that he could personally seek vengeance for the wrongs done to his children.

In the years following the war, the Lord of Blades is a force to be reckoned with. The warforged are some of the few beings able to thrive in the desolation of the Mournland, so the followers of the Lord of Blades are building a nation of their own amid the devastation. They search out and scour sites that were devastated in the Mourning to gather lost weapons and magic, all part of their preparations for full-scale war against the creatures of flesh.

Lord of Blades NPCs

The Lord of Blades highlights the issues surrounding the creation of the warforged. He and his followers are ready antagonists, employing deadly methods in pursuit of their aims, but their ire isn’t born from evil. The Lord of Blades’ greatest desire is to ensure that his people have a future, but his methods are colored by his anger at the injustices the warforged have suffered, and in some cases are still being subjected to. Examples of villains linked to the Lord of Blades appear in the Lord of Blades NPCs table.

Lord of Blades NPCs

d6 NPC
1 A House Cannith apprentice warforged becomes obsessed with the Lord of Blades’ message, disrupting house operations in the hope of becoming a warrior in the Mournland.
2 A warforged druid devises diseases and poisons that have no effect on warforged, and starts to unleash them on the general populace.
3 A warforged ranger relentlessly hunts creatures of flesh in the wilderness near the Mournland.
4 A warforged assassin poses as a simple workshop assistant while exterminating those who speak out against the rights of the warforged.
5 A mad artificer is trying to reactivate a destroyed warforged colossus.
6 A band of warforged attacks a lightning rail, intent on stealing something in one of the cargo carriages.

Lord of Blades Campaign Themes

The Lord of Blades is a charismatic leader seeking to incite the warforged to violence and thereby to take vengeance against their former oppressors. Although low-level characters might not be prepared to face the Lord of Blades himself, they can easily encounter a squad of his followers anywhere on Khorvaire.

While the Lord of Blades and his minions can be a straightforward foe, it’s also possible to add more depth to the conflict. Perhaps a squad of warforged attacks a foundry in Sharn. After repelling the attack, the adventurers realize that the owners are mistreating the warforged who work the forges. What do they do?

Another way to explore the facets of this issue is to introduce a warforged supporter of the Lord of Blades who doesn’t engage in violence personally, such as a bard who moves among the warforged of a major city while speaking about the many abuses leveled against warforged. Especially if one of them is a warforged, how would the characters react to this individual?

The Lord of Blades can serve as a long-term opponent, as he continue to escalate his attacks over the course of the campaign. While he builds up his stronghold in the Mournland, he is also gathering the components to construct eldritch machines and other weapons. What would happen if the Lord of Blades were to discover the power that caused the Mourning and unleashed that power across Khorvaire?

Lord of Blades Adventure Hooks

The Lord of Blades Adventure Hooks table sets out some reasons how the characters could come in contact with the Lord of Blades.

Lord of Blades Adventure Hooks

d6 Adventure Hook
1 A newly awakened docent (see chapter 5) tells its new owner that the Lord of Blades is the only hope for averting a coming catastrophe.
2 A military officer hires the characters to retrace the steps of a lost scouting party into the Mournland and rescue the commander, who is the officer’s son.
3 Warforged go missing over the course of several weeks; then one resurfaces, badly damaged and raving about the Lord of Blades.
4 Characters strike out into a ruin held by the Lord of Blades and recover a lost relic that has resurfaced in the possession of warforged soldiers.
5 A warforged accused of murdering several members of their mercenary company claims to have no memory of the night in question.
6 The characters are met by a warforged who delivers a written summons from the Lord of Blades himself.